Ps3 sixaxis vs dualshock 3

Ps3 sixaxis vs dualshock 3 DEFAULT


Wireless gamepad by Sony

DeveloperSony Computer Entertainment
TypeVideo game controller
GenerationSeventh generation
Release dateNovember 11, 2006
  • Motion sensing (3 axes, 6 DoF)
  • 2 × Analog sticks (10-bit precision)
  • 2 × Analog triggers
    (L2, R2)
  • 6 × Pressure-sensitive buttons
    (Triangle, Circle, Cross, Square, L1, R1)
  • Pressure-sensitive D-Pad
  • 5 × Digital buttons
    ("PS", L3, R3, Start, Select)
ConnectivityUSB, Bluetooth (PlayStation 3 and PSP Go)
Power3.7 VLi-ion battery, USB host powered
Dimensions157 mm × 95 mm × 55 mm
6.18 in × 3.74 in × 2.16 in
Mass137.1 g
4.83 oz
PredecessorDualShock 2
SuccessorDualShock 3

The Sixaxis (trademarked SIXAXIS) is a wireless gamepad produced by Sony for their PlayStation 3 video game console. It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008. The Sixaxis was succeeded by the DualShock 3, an updated version of the controller that, like the DualShock and DualShock 2 controllers, incorporates haptic technology – also known as force feedback. A Sixaxis controller can also be used with Sony's PSP Go via Bluetooth after registering the controller on a PlayStation 3 console.

The DualShock 3 was originally intended to be bundled with the PlayStation 3 in time for the console's launch. However, Sony was in the midst of appealing a decision from a 2004 lawsuit involving patent infringement claimed by Immersion. The two companies were at odds over the haptic feedback technology used in earlier PlayStation controllers. The legal battle led to a decision to remove the vibration capabilities from the PS3 controller's initial design, which became known as Sixaxis.

The term "sixaxis" is also used to refer to the motion-sensing technology in PlayStation 3 controllers. It is a contraction of "six axis", which refers to the ability to sense motion in all axes of the six degrees of freedom.[citation needed] The name is a misnomer because there are only three axes: X, Y, and Z, which allows six degrees of freedom (rotation about each axis and translation along each axis). It is also a palindrome.


The original "Boomerang" or "Banana" controller which was soon abandoned after its poor reception.
Prototype silver Sixaxis controller as shown at the CES 2006, which did not feature "Sixaxis" branding on the top.

At E3 2005, Sony showcased their "boomerang" design for the PlayStation 3's controller. Accompanied by much criticism, most of which were for its looks, this design was later abandoned. Sony later stated that the original controller "was very clearly designed as a design concept, and was never intended to be the final controller, despite what everybody said about it".[1]

At E3 2006, Sony announced that the boomerang design had been replaced by the Sixaxis; a wireless, motion sensitive controller, similar in overall design to the earlier PlayStation DualShock controllers. The controller was bundled with all new systems from launch, until the introduction of the 80 GB (CECHKxx, CECHLxx & CECHMxx) model, which substituted the Sixaxis with the new DualShock 3 which added a vibration feature while retaining the design, features and functionality of the Sixaxis. The Sixaxis controller was later phased out and replaced by the DualShock 3 controller completely and is no longer being produced in any region. The Sixaxis survived longest in Europe, where the Metal Gear Solid 4: Guns of the Patriots PlayStation 3 bundle, released in summer of 2008, included a Sixaxis.[2]

In 2011, Sony announced that their new handheld, the PlayStation Vita, would have Sixaxis motion-sensing capabilities.

Features and design[edit]

A major feature of the Sixaxis controller, and from where its name is derived, is the ability to sense both rotational orientation and translationalacceleration along all three-dimensional axes, providing six degrees of freedom.[3] This became a matter of controversy, as the circumstances of the announcement, made less than eight months after Nintendo revealed motion-sensing capabilities in its new game console controller (see Wii Remote), led to speculation that the addition of motion-sensing was a late-stage decision by Sony to follow Nintendo's move. Further fueling the speculation was the fact that Warhawk was the only game shown at E3 that year which demonstrated the motion-sensing feature.[citation needed] Also, some comments from Incognito Entertainment, the developer behind Warhawk, said that it received development controllers with the motion-sensing feature only 10 days or so before E3.[4] Developer Brian Upton from Santa Monica Studio later clarified that Incognito had been secretly working on the motion-sensing technology "for a while", but was also withheld a working controller until "the last few weeks before E3".[5]

The Sixaxis features finer analog sensitivity than the DualShock 2, increased to 10-bit precision from the 8-bit precision of the DualShock 2.[6] The controller also uses both analog and digital signals simultaneously at all times during gameplay. The frame beneath the L2 and R2 buttons has been omitted and these buttons have been made trigger-like, with the range of travel determining the degree of analog input rather than the range of pressure. In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40[7]), switch controller inputs and turn the console or the controller on or off. It fulfills a similar function to the "Guide" button featured on Microsoft's Xbox 360 controller, or the "Home" button on the Wii Remote.

Lack of vibration capability[edit]

Sony announced that because of the included motion sensors, the vibration feature of previous PlayStation controllers was removed, stating that the vibration would interfere with motion-sensing.[3] This therefore made the PS3 wireless controller feel light to players accustomed to heavier controllers such as the DualShock. Haptics developer Immersion Corporation, which had successfully sued Sony for patent infringement,[8] expressed skepticism of Sony's rationale, with company president Victor Viegas stating in an interview, "I don't believe it's a very difficult problem to solve, and Immersion has experts that would be happy to solve that problem for them", under the condition that Sony withdraw its appeal of the patent infringement ruling.[9] The Wii Remote, another contemporary motion controller, was able to incorporate vibration. Immersion later emphasized compatibility with motion-sensing when introducing its next-generation vibration feedback technology, TouchSense.[10] Subsequent statements from Sony were dismissive of the arguments from Immersion, with SCEA Senior VP of Marketing Peter Dille stating, "It seems like the folks at Immersion are looking to sort of negotiate through the press and try to make their case to us … we've talked about how there's a potential for that rumble to interfere with the Sixaxis controller."[11]

However, in a press release made some eight months later, Phil Harrison, Sony's president of worldwide studios, said he didn't see a need for Sony's controllers to have rumble noting that rumble was the "last generation feature" and that he thought "motion sensitivity is [the next-generation feature]." He added that rumble and other forms of feedback would continue to be valuable for certain types of games, but that it would likely come from third-party controllers.[12] Sony later decided to include rumble functionality in their DualShock 3 controller.

Wireless technology[edit]

In a change from previous PlayStation controllers, the Sixaxis features wireless connectivity based on the Bluetooth standard. However, the Sixaxis lacks a Bluetooth "discovery mode", which is normally used for connecting to Bluetooth devices wirelessly, so a wired USB connection is required to set up the Sixaxis with the appropriate Bluetooth address before a wireless connection can be made. When used with the PSP Go, a PS3 is required to set up the Sixaxis.

PlayStation 3 controllers are compatible with Bluetooth-equipped Apple Macintosh computers, with no external software required.[13] Workarounds have been created allowing the Sixaxis and DualShock 3 controllers to be used on PCs and Android devices despite this limitation, using custom software and Bluetooth drivers or in the case of Android, an app and rootaccess.[14][15][16]


The Sixaxis wireless controller features an internal 3.7 VLi-ion battery, which provides up to 30 hours of continuous gaming on a full charge. Third party replacement batteries are also available. The battery was originally not thought to be replaceable when a Sony spokesperson stated that the Sixaxis should operate for "many years before there's any degradation in terms of battery performance. When and if this happens, then of course Sony will be providing a service to exchange these items".[17] Later, it was revealed that the Sixaxis came with instructions on how to remove the battery and that the battery was fully removable.[18] The DualShock 3 also uses this battery.

The Sixaxis can also draw power over a USB cable via a USB mini-B connector on the top of the controller. This allows the controller to be used when the battery is low and is also used for charging the battery. When connected via USB, the controller will communicate with the console over the USB connection, rather than wirelessly. This also applies to the DualShock 3.


The top of a DualShock 3 Sixaxis controller, LED lights on the right

On the top of the controller is a row of four numbered LEDs, which are used to identify and distinguish multiple wireless controllers. These are similar to the indicators found on the Wii remote and the ring of light Xbox 360 Controller. Since the PlayStation 3 supports up to 7 controllers, but the controller only features 4 LEDs, controllers 5, 6 and 7 are represented as the sum of two other indicators (for example controller 5 is represented by illuminating indicators '4' and '1' at the same time, since 4+1=5).[19] Sony also patented a technology to be able to track the motion of these LEDs with the PlayStation Eye camera for use alongside the PlayStation Move Controller.[20] Though this was never utilised with the DualShock 3, its successor, the DualShock 4, features a light bar used for motion tracking, as well as player identification.

See also[edit]


  1. ^Fahey, Rob (2006-05-12). "E³: Sony's Phil Harrison". Archived from the original on February 25, 2008. Retrieved 2006-08-30.
  2. ^Totilo, Stephen. "Sony Non-Shocker: Sixaxis Discontinued". MTV News. Archived from the original on February 3, 2015.
  3. ^ ab"SCE Announces New Controller For Playstation 3"(PDF) (Press release). Sony Computer Entertainment Inc. 2006-05-09. Archived from the original(PDF) on 2011-08-25. Retrieved 2006-05-24.
  4. ^"Incognito Had 10 Days To Design Warhammer's Tilt-Sensitive Controls". Kotaku. 2006-05-12. Archived from the original on September 30, 2007. Retrieved 2007-01-01.
  5. ^"WarHawk dev knew about tilt". Eurogamer. 2006-07-03. Retrieved 2007-01-01.
  6. ^ - Playstation3 - Accessories - Sixaxis Wireless ControllerArchived January 29, 2010, at the Wayback Machine
  7. ^"Firmware v2.40 Walkthrough Part 2: Trophies". Sony. 2008-06-30. Retrieved 2008-06-30.
  8. ^"Immersion Obtains $90.7 Million Judgment in Patent Infringement Case Against Sony" (Press release). Immersion Corporation. 2005-03-08. Archived from the original on January 17, 2016. Retrieved 2006-07-01.
  9. ^Murdey, Chase (2006-05-17). "Ready to Rumble? Immersion's Victor Viegas on PlayStation 3's Lack of Vibration". Gamasutra. CMP Media LLC. Archived from the original on May 10, 2009. Retrieved 2006-07-01.
  10. ^"Immersion Corporation Introduces Next-Generation Vibration Technology for Video Console Gaming Systems" (Press release). Immersion Corporation. 2006-06-19. Archived from the original on 2006-09-23. Retrieved 2006-07-01.
  11. ^Block, Ryan (November 6, 2006). "The Engadget Interview: Peter Dille, Sony Computer Entertainment's SVP of Marketing".
  12. ^"Sony: Rumble is a 'Last Generation Feature'" (Press release). GameDaily BIZ. 2007-02-26. Archived from the original on January 6, 2010.
  13. ^"Use A Playstation 3 Controller On Your Mac With Bluetooth". Retrieved 2012-12-01.
  14. ^"Use PS3 Controller in Windows 7, Vista and XP (Wireless Bluetooth)". Archived from the original on March 29, 2010. Retrieved 2010-05-21.
  15. ^"Playstation 3 controller(Dualshock 3 or Sixaxis) driver for windows | MotionJoy". Archived from the original on March 2, 2015. Retrieved 2010-05-21.
  16. ^"Sixaxis Controller App". Retrieved 2012-07-13.
  17. ^"Sony to replace PS3 controllers //". Archived from the original on February 12, 2008.
  18. ^Chen, Jason. "PS3 SIXAXIS Controller's Battery Is Kinda Replaceable".
  19. ^"PS3™ - Reassign Controllers".
  20. ^Murph, Darren (December 14, 2006). "Sony patents LED-infused, motion-tracking controller". Engadget.

External links[edit]

Wikimedia Commons has media related to SIXAXIS.

Sixaxis vs DualShock 3 (DualShock 4 vs DualShock 3)

Gaming controllers are a great part of gaming, and many gamers spend a lot of hours looking for the perfect game controller. Gaming console developers usually develop a game controller that they release together with a gaming console. Sixaxis and DualShock 3 are game controllers developed by Sony Interactive Entertainment, and you might be wondering what the difference is between the two.

So, what is the difference between Sixaxis and DualShock 3? Sony developed and released the Sixaxis in 2006 and released the DualShock 3 a year later as its successor. The DualShock 3 has several improvements, such as the vibration features, which the Sixaxis lacks. The DualShock 3 also costs a little more compared to the Sixaxis. Due to the added vibration feature, the DualShock 3 is heavier than the Sixaxis. Also, the Sixaxis lacks a Bluetooth “Discovery mode”; hence you need to set up the controller using a wired USB connection before connecting it with a wireless connection.

Seasoned gamers are very particular on which gaming controllers they would use and do a lot of research before buying one. If you have narrowed down your choice to the Sixaxis and DualShock 4, here are some of the differences between the two controllers that can help you make a sound decision.

The main difference between the Sixaxis and the DualShock 3 is the missing vibration feature in the Sixaxis. Sony Interactive Entertainment developed and released the Sixaxis together with the PlayStation 3 console. After a year, Sony released the DualShock 3 with some improvements, such as the vibration feature.

The DualShock 3 costs more than the Sixaxis because of the improvement Sony added to the controller. The DualShock 3 is also heavier and sturdier compared to the Sixaxis. The Sixaxis has a long wireless connection setup that requires you to either have a USB cable or a DualShock 3 controller.

If you want to understand more about the Sixaxis, DualShock 3, and DualShock 4 controllers, this is the guide for. I will tell you more about the differences between the Sixaxis and the DualShock 3 and the differences between DualShock 3 and DualShock 4. Read on.

In November 2006, Sony released the PlayStation 3 console together with the Sixaxis as its primary controller. Sony originally intended to release the PlayStation 3 together with the DualShock 3, but it could not do so because of the lawsuit filed by Immersion.

Immersion claimed patent infringement over the Haptic technology that Sony was using with the DualShock and DualShock 2 controllers. Sony opted to release the Sixaxis controller for the PS3 console as it appealed the court’s decision on the use of the Haptic technology.

Since Sony could not use the Haptic technology, they included motion sensors in the Sixaxis controller. In 2007, Sony and Immersion announced that both companies would end their patent litigation and agreed to use the Haptic technology.

Since the Sixaxis had motion sensors, Sony released the DualShock 3 as the primary controller for the PS3 console, replacing the Sixaxis and included the “rumble” feature. The DualShock 3 had all the features of the Sixaxis controller, and many retailers dropped the Sixaxis in favor of stocking the DualShock 3.

The DualShock 3 is more expensive than the Sixaxis controller because of the added “Rumble” feature. The DualShock 3 costs 49 US dollars, while the Sixaxis controller costs 31 US dollars. It is worth it to buy the DualShock 3 because of the “Rumble” feature, which can also be used with motion-sensing technology.

If you are not interested in the “Rumble” feature, you can buy the Sixaxis controller at a lower price. However, Sony phased out the production of the Sixaxis controller in 2008; therefore, if you want to buy a Sixaxis controller, you have to buy a used one. The price of the Sixaxis controller will vary depending on how the previous owner used it.

The weight of a gaming controller is also important in determining if it will provide a great gaming experience. The DualShock 3 is heavier than the Sixaxis controller because the motors in the DualShock 3 are used to create the vibration effects.

Most gamers prefer a heavy gaming controller because it is sturdier and feels more natural in the hands. Light gaming controllers are easy to damage, especially if your gaming style is hard on the gaming controller.

The Sixaxis controllers use Bluetooth to support the wireless connection feature; however, unlike the DualShock 3, it does not have a “Discovery Mode.” The “Discovery Mode” allows a gaming controller to be connected directly to a console or gaming PC without additional setup procedures or devices.

If you want to connect a Sixaxis controller to your PS3 console via Bluetooth, you have to use a USB cable to set it up. After setting up the appropriate Bluetooth address, you can connect the Sixaxis controller to your PS3 via a wireless connection. If you use the Sixaxis controller to play games on the PlayStation Portable (PSP), you need a DualShock 3 to set up a wireless Sixaxis controller.

Sony does not include removable batteries in all of its controllers, and they prefer to install an internal rechargeable battery in the controller. The Sixaxis controller and the DualShock 3 uses an internal 3.7 V Li-ion rechargeable battery that can provide up to 30 hours of continuous gaming when fully charged.

Sony does not sell replacement batteries, and if your DualShock 3 battery becomes weak, you cannot open it and replace it because your actions will be voiding the warranty. This was not the case with Sixaxis because it has a removable battery and came with instructions on removing the battery. If you are careful, you can open the Sixaxis controller and replace the battery if it becomes weak.

The Sixaxis controller has four numbered LEDs to distinguish and identify the number of wireless controllers connected to the PS3 console. If there are three wireless controllers connected to the PS3 console, the “1,” “2”, and “3” buttons will light up, and the Sixaxis controller could show up to seven wireless controllers connected to the PS3 console. The DualShock 3 does not have LEDs to show how many controllers are connected to the console.

DualShock 3 vs DualShock 4?

The DualShock 3 is the official gaming controller for the PlayStation 3 console, replacing the Sixaxis controller. The DualShock 4 is the successor to the DualShock 3, and it is the primary controller for PlayStation 4. If you are looking for a gaming controller for your console or gaming PC, here are some of the features included in the DualShock 3 and DualShock 4 controllers.

The DualShock 4 is the successor of the DualShock 3, and Sony made several improvements to make it a better gaming controller. Sony introduced new features to the DualShock 4 that were not present in the DualShock 3, such as the touchpad.

Sony also removed the “Start” and “Select” buttons and replaced them with the “Share” and “Options” buttons. Another feature introduced in the DualShock 4 is the lightbar that replaced the Sixaxis controller’s LEDs light. DualShock 4 has a low Battery life compared to the DualShock 3.

The release of DualShock 3 was delayed because of the ongoing lawsuit between Sony and Immersion. PS3 Gamers had to use the Sixaxis controller released as the primary controller for the console. After the two parties settled and agreed to use the Haptic technology, Sony released DualShock 3 to replace the Sixaxis as the primary gaming controller for the PS3 console.

In 2013, Sony released the PlayStation 4 console, and accompanying it was the DualShock 4 as the primary controller. The DualShock 4, as the successor to the DualShock 3, shares several similarities with its predecessor, but Sony also included new features to entice more gamers to buy the PlayStation 4 console.

The touchpad is the most common feature used by gamers to differentiate a DualShock 3 from a DualShock 4. The touchpad is located on the top side of the DualShock 4 and supports two points of touch, which allows the touchpad to represent several buttons.

To use the touchpad, you need to set a checkmark using the touch pointer. However, not all games support the use of the touchpad; therefore, first, check if the game you want to play has touchpad support before using it.

The DualShock 3 did not have any features to show how many wireless controllers were connected to the PS3 console. The DualShock 4 has a light bar with three LEDs that can illuminate different colors. The colors on the light bar have various meanings, such as low battery and your player number on the console.

Some games have also incorporated the light bar in their gameplay, such as the light bar turning red when your character in Call of Duty has low health. When you connect several DualShock 4 to your PlayStation 4 console, Blue is for Player 1, Red is for Player 2, Green is Player 3, and Pink is Player 4.

In addition to the touchpad and light bar, Sony also introduced new buttons on the DualShock 4 and replaced some present on the DualShock 3. The DualShock 4 has “Share” and “Options” buttons replacing the “Start” and “Select” buttons.

The buttons have also been pushed further left and right on the DualShock 4, making it easier for gamers to press the buttons without removing one hand from the controller. The PS button that was at the center of the DualShock 3 has also been moved further down on the DualShock 4 to make room for the touchpad.

A strong battery for your gaming controller is very important, especially if you do not want to stop gaming and charge your controller. The DualShock 3 has a 3.7 V Li-ion internal rechargeable battery, while the DualShock 4 has a 1000mAh internal rechargeable battery.

The DualShock 3 has a better battery life of up to 30 hours of continuous gaming, while the DualShock 4 has a battery life of between four and eight hours, depending on your gaming style. Therefore, if you choose the DualShock 4, you have to spend a lot of gaming time charging the battery.

You may also have to limit some of the features that make your DualShock 4 a great controller, such as dimming your controller’s light bar, shutting off the controller’s vibration settings, and buying more than one DualShock 4 controller.

You can recharge your DualShock 3 or 4 using the MicroUSB port and a MicroUSB cable. If you want to charge your DualShock 3, you have to keep your PS3 console on to ensure it keeps charging.

If you turn off the PS3 console and the DualShock 3’s battery is not fully charged, your controller will not charge anymore; therefore, you have to keep an eye on the console until the controller is fully charged. The PlayStation 4 can charge your DualShock 4 controller in sleep mode; hence, no need to stick around to ensure its charging.

You can enable the feature in the PS4 console’s settings, and each time you put your console in sleep mode, connect your DualShock 4 with a MicroUSB cable, and it will automatically start to charge.

Sony also included a stereo headset jack into the DualShock 4, a feature that is lacking in the DualShock 3. If you do not have a wireless headset, you head to sit close to your PS3 console and restrict your movement because of the wired headset.

The DualShock 4 allows you to use wired headsets and have freedom of movement by wirelessly connecting the controller to the PS4 console. Using a wired headset also helps reduce connectivity issues that you could face if you connected your DualShock 4 and headset to the PS4 console wirelessly.

Wrap Up

A gaming controller is the most important accessory for a gamer, and gaming developers spend a lot of time designing and developing controllers that offer a great gaming experience. Most of the time, a gaming console developer will correct the mistakes of its previous gaming controller and add more features to improve the gaming experience.

The DualShock 3, as the successor to the Sixaxis controller, has all its features, with the “Rumble” features as the only feature that the Sixaxis does not have.

The DualShock 4 also has features that rectify the mistakes made on the DualShock 3, such as the placement of buttons too close to the controller’s center and the lack of a stereo headset jack. The most recent controller is usually the better because of the new features but choosing the best controller depends on a gamer’s preferences. If you want a great gaming experience, choose a gaming controller that suits your gaming style.

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We crack open the PS3's new DualShock 3 to see how this new rumble-enhanced controller compares to the Sixaxis and DualShock 2.

We screamed, cried and begged for rumble, and Sony has finally come through. The PS3's new DualShock 3 controller has been out in Japan since late last year, but doesn't hit the rest of the planet until next month. So we imported one and gave it a test drive, then cracked open the DualShock 3 to see what kind of changes Sony made to make rumble happen. We also opened up an original Sixaxis and a PS2 DualShock 2 for comparison. Take a look at the pics to see what we found.

170808-1 The original Sixaxis. In bright light, the casing is slightly see-through, producing a little bit of a cheap-o look.

170808-2 The new DualShock 3. Notice the solid black casing, unlike the slightly see-through Sixaxis. It's 40% heavier than the Sixaxis, giving it a more sturdy feel.


In regard to how it plays, the DualShock 3 (top) feels slightly weaker than the PS2's DualShock 2 vibration – likely a concession to prolong battery life – but it's strong enough to give you a solid jolt. The DualShock 3 also feels weightier and more satisfying than the original Sixaxis (bottom). Overall, it's clearly the definitive version of a classic controller that's seen over 10 years of action.


They look the same, but once you hold the DualShock 3, there's no going back.

Here's a look at what's inside new DualShock 3 compared to the Sixaxis:

170808-5 Inside the original Sixaxis. Notice the lack of rumble packs in the palm grips on the right and left. This is why it's so light.

170808-6 Inside the new DualShock 3. The rumble devices in the left and right palms give the controller a solid feel. The battery pack is also a bit smaller and has a sturdier housing.

170808-7 A close-up look at the lack of rumble in the Sixaxis palm.

170808-8 A closeup look at the new rumble pack in the DualShock 3's palm.

170808-9 A look at the left side rumble pack in the DualShock 3. It has less weight than the right. The weight difference gives the controller the capability to produce a wider variety of rumble effects, from weak to strong and in between.

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PS3 Fake Controllers VS. Real

PlayStation 3

Avatar image for jdub_xl

Reviews: 6

User Lists: 6

Avatar image for jdub_xl

Reviews: 6

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#2  Edited By JDUB_XL

I still use my original SixaxiS because I can't justify spending $50 on a controller just for rumble when the ones I have work just fine.

I would love to get one when my SixaxiS breaks though.

Avatar image for jadeskye

Reviews: 0

User Lists: 6

#3  Edited By Jadeskye

Xbox 360 controller :p

Avatar image for angelkanarias

Reviews: 1

User Lists: 3

#4  Edited By angelkanarias

I bought a dualshock 3 as soon as it released. Unfortunately it is starting to be unresponsive. I hate my controller for not working as it should. I have to buy a new one :(

Avatar image for jdub_xl

Reviews: 6

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#5  Edited By JDUB_XL


I always buy warranties on my controllers for this reason. Those things break like nobody's business.
Avatar image for colinryan

Reviews: 0

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#6  Edited By ColinRyan

Me, not enough incentive to buy one imo.

Avatar image for liquidprince

Reviews: 1

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#7  Edited By LiquidPrince

I have two Dualshocks and my original Sixaxis. However my Sixaxis is a bit broken.

Avatar image for yummylee

Reviews: 88

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#8  Edited By Yummylee

I only use my DS3 because I was given them with my new ps3. I still have my sixaxis but...well what's the point.

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#9  Edited By ninjakiller


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#10  Edited By Liminality

Sixaxis, just a few days ago I bought a Dualshock 3... and it was fake ò_ó

Avatar image for rjayb89

Reviews: 0

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#11  Edited By rjayb89

I actually prefer to use my SIXAXIS over the DUALSHOCK 3.  Silly reasonings include, but are not limited to:  rumble doesn't move my thumb placement during intense matches, the weight doesn't drag my arms to the floor, and it doesn't take very long to charge compared to the DUALSHOCK 3.

Avatar image for galiant

Reviews: -1

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#12  Edited By galiant

I bought three extra Sixaxis controllers when my PS3 was new. I bought one Dualshock 3 when those came out.

I feel cheated, spending all that money. Why didn't they release Dualshock 3 at launch?

I only use my Sixaxis controllers while my Dualshock 3 is charging or if multiple people are playing.

Avatar image for spiralstairs

Reviews: 0

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#13  Edited By SpiralStairs

Is the dualshock 3 the one that comes with the slim?

because that's the one I have.

Avatar image for mosespippy

Reviews: 4

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#14  Edited By mosespippy

I have 2 6axis, 2 DS3s and 1 DS3 that disappeared and I'm still looking for. I like the 6axis because of how light it is. I'll use them during high level competitions.

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Reviews: 1

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#15  Edited By GunstarRed

I only ever use it when the DS3 is charging.
Avatar image for nekusakuraba

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Avatar image for inuzagi

Reviews: 0

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#17  Edited By Inuzagi

Using my old Sixaxis because my Dualshock 3 won't work with my PS3 anymore. It works with my PC no problem, but PS3? Nope. So yeah that's my reason for using my Sixaxis. I'm thinking of probably some off-brand controller that's $20 dollars or so. Can't really nor do I want to spend $50 on a controller nowadays really.
Avatar image for danhimself

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#18  Edited By danhimself

I bought one as soon as they came out...I probably wouldn't have but my brother's puppy at the time got a hold of my sixaxis and chewed the rubber on the analog sticks off

Avatar image for deusoma

Reviews: 8

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#19  Edited By Deusoma

My PS3 came with a Sixaxis, and I bought a Dualshock 3 to have two controllers, so I still use the Sixaxis, but mainly as player 2 in local co-op games, like Resistance 1.

Avatar image for bybeach

Reviews: 0

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#20  Edited By bybeach

One of each. I use my 6-axis for the Blueray movies...put triggers on my rumble controller. But that means little, I bought the remote for the blueray movie mode for PS3 and I can't find it! Mabe somewhere behind and a little under the 'china cabinet' my tv rests on,  hard to get back there.
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#23  Edited By WilliamRLBaker

Sixaxis even when I have dual shock, I like the weight and feel of the sixaxis and I never turn on rumble anyways, so I open my ps3 controllers and take out the rumble motors, thankfully on 360 controllers you can just unplug em..they are soldered in on the dual shock.

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#24  Edited By dudacles

@WilliamRLBaker said:
" Sixaxis even when I have dual shock, I like the weight and feel of the sixaxis and I never turn on rumble anyways, so I open my ps3 controllers and take out the rumble motors, thankfully on 360 controllers you can just unplug em..they are soldered in on the dual shock. "
Why do you hate rumble?
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#25  Edited By OldGuy

I use a Logitech PS3 controller (unless I can't because Sixaxis is required in the game I'm playing)... Feels far more comfortable in my hands - I think it has to do with the angle of the wings (they're more flat than bending "down" severely and they are a bit more rounded at the tips). It also feels just a smidge bigger...

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#26  Edited By Devil240Z


Sixaxis is the same backward and forward!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! HOLY CRAP!!! 

its like when I figured out that CigarETTES are MINI Cigars!!!!!!!!!!!!

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#27  Edited By kagekage

@Galiant said:
" I bought three extra Sixaxis controllers when my PS3 was new. I bought one Dualshock 3 when those came out.  I feel cheated, spending all that money. Why didn't they release Dualshock 3 at launch? I only use my Sixaxis controllers while my Dualshock 3 is charging or if multiple people are playing. "
Dude, we're fucking twins lol. 
I think Sony couldn't release the SIXAXIS with rumble at launch cause of legal reasons or so they say.  

I got the original Dualshock with the piano black finish, and it seems to gather this sort of... liquid on the analog sticks... It's really funky and kinda disgusting.
When I got the new Slim, it wasn't the same material as the original Dualshock3, so no problem there. 
So now I have 4 SIXAXIS's and two Dualshocks. Whatta way to spend all your money.
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#28  Edited By TheyLive

Its not even because I love Sixaxis. Im just cheap.

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#29  Edited By damodar

Sixaxis still. I never notice the rumble anyway, if I'm playing something on a dual shock/360 pad etc

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#30  Edited By WilliamRLBaker

@dudacles said:
" @WilliamRLBaker said:
" Sixaxis even when I have dual shock, I like the weight and feel of the sixaxis and I never turn on rumble anyways, so I open my ps3 controllers and take out the rumble motors, thankfully on 360 controllers you can just unplug em..they are soldered in on the dual shock. "
Why do you hate rumble? "
didn't even know someone had answered lol.
I don't hate rumble, I just don't find it a worthwhile use.

1.Its a battery drain.
2.For me it doesn't immerse me it shocks me out of the immersion.
3.the sixaxis actually feels better then the dual shock 3 it has the right weight for long play sessions specially with the ergonomic nightmare that is the dualshock controller. so when I did eventually have to update to dualshock 3s because of varies reasons I just opened it up and took the rumble motors out, I did the same for my 360 controllers as I said thankfully in the 360 controller they plug in, I had to cut wires in the dualshock 3 to take em out, thankfully I got some good soldering skills so if I ever sell em no one will be the wiser.
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#32  Edited By Nekroskop

I can't really think of a reason why I want to spend 599 Norwegian Kroner on a controller rather than a brand new game(about the same price), so I've stuck with the six-axis since 2008

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#33  Edited By The_White_Void

I own one Sixaxis and one Dualshock and use....whichever is close when I'm in need of a controller~ XD

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#34  Edited By agentluap

Move onto Duelshock 3 as soon as it was available in UK, missed the rumble, just didnt feel right

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#35  Edited By xyzygy

The fact that the only thing you're getting is Rumble is ridiculous. So I just stick with my Sixaxis.

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#36  Edited By Prolix

6axix!  No way am I dumping cash for a controller on and system with NO GAMES!  

360 has all the worth while exclusives.

 Something is really  fucked up about Microsoft giving you something that the other console wont.  Fuck Sony. Would rather buy a Wii. 

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#37  Edited By ESREVER

I have one DS3 (mine) and 3 SixaxiS. (yay palindromes) 
I prefer the DS3 because I like the added weight to the controller. Just like how I would use the hyper pak on my blue N64 controller. I really can't stand it when my controllers are super light.

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#38  Edited By Wolverine

I have a Dual Shock 3 because I just got my console so that is the controller that came with it.


Sixaxis 3 dualshock ps3 vs

Don't be shy, it's okay. Tanya tried to refuse, but I grabbed her by the elbow and led her to the counter on which lay different sets of bras and panties. Now I will choose a few pieces, then you will try them on and the one that you like, I will give you, okay. Maxim, okay, don't, it's inconvenient.

SIXAXIS vs DualShock 3

And how not worth it. How worth it. Okay, let's go, let's calm him down. Mom went to her bedroom, and I, like on a string, followed her.

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Wolf. Who?!. Wolf. Shaking the child, Svetka walked around the Guardian of the White Corner of the Sky. I examined it.

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