My Singing Monsters
Welcome to My Singing Monsters! Breed them, feed them, listen to them sing!
Raise a monster pet, then feed your musical monster to help them grow. Take care of a collection of fun monster characters in this free musical game for the whole family!
Create an island full of Singing Monsters, then watch your song evolve as you breed and upgrade happy monster pets. Design and build unique decorations to make your world look just the way you want, then share your creation with friends! You'll love exploring the wonderful fantasy land of the Monster World!
Download My Singing Monsters today — Happy Monstering!
• Collect and level up over 150 cute and funny monsters — dragons are so last year…
• Customize your islands with cool decorations and catchy music
• Enjoy awesome graphics and character animation
• Play with friends around the world
• Discover new updates and events year-round
PLEASE NOTE! My Singing Monsters is completely free to play, however some game items can also be purchased for real money. If you don't want to use this feature, please disable in-app purchases in your device's settings. My Singing Monsters requires an internet connection to play (3G or WiFi).
HELP & SUPPORT: Get in touch with the Monster-Handlers by visiting www.bigbluebubble.com/support or contacting us in game by going to Options > Support.
- This is the main article for Big Blue Bubble Inc.. For the category, see Category:Big Blue Bubble Inc..
Big Blue Bubble is a Canadian video game development studio which has created My Singing Monsters and its prequel, Dawn of Fire, along with many other popular mobile games (like Burn the Rope or Thumpies).
It was founded in 2004 by Damir Slogar, Claudette Critchley and Mark Maia, and since then became a prominent developer of not only mobile apps, but console games as well.
My Singing Monsters
- Main article: My Singing Monsters
My Singing Monsters is a game where the player develops a musical community with monsters. Monsters can be bought, bred on, and transferred between nine islands in the game. Coins, the main currency in the game, are produced by the monsters to buy Single-element Monsters, buy treats to make monsters produce more coins, and much more. Leveling up allows a wider variety of aural and visual enhancements to be made in the game, including decorations and unlocking more monsters.
My Singing Monsters: Dawn of Fire
- Main article: My Singing Monsters: Dawn of Fire
My Singing Monsters: Dawn of Fire is the prequel game to My Singing Monsters, and involves much different gameplay. Monsters no longer generate coins automatically, instead coins are earned through completing requests given from monsters. Structures in the game mostly deal with processes of producing the Crafting Items the monsters request. Leveling up also unlocks a variety of game features, including new areas of the Continent, new structures, and new Crafting Items to give to the monsters. The game includes some game mechanics, such as the Market (not the same as the Shop) and the Skyship, that appear exclusively to this game.
- Main article: My Mammott
My Mammott is a spin-off game of My Singing Monsters, featuring a Mammott that the player can feed and play with. Diamonds are the primary currency in the game, being only gained through the spin-the-wheel or through hitting Cybops with Thumpies in the Thumpies Toss mini-game. The Mammott is fed with treats, which cost diamonds, but feeding enough treats unlocks a new level which unlocks new tricks that he can do.
- Main article: My PomPom
My PomPom is the second spin-off game of My Singing Monsters, featuring a PomPom that the player can feed and play with. Diamonds are also the primary currency in the game, being only gained through the spin-the-wheel or by juggling a pompom with a diamond symbol on it. PomPom can also be fed with treats, which costs diamonds, and again feeding enough treats unlocks a new level which unlocks new tricks for her to do. The mini-game featured in the game is for PomPom to juggle pompoms with her hands for as many times as possible.
Furcorn's Jelly Dreams
- Main article: Furcorn's Jelly Dreams
Furcorn's Jelly Dreams is a spin-off game of My Singing Monsters, featuring a match-three game with a spin on it. Orders must be completed to finish each level. Unlike other match-three games, where there is only the option to switch candies, diamonds, etc., there only options are to either pop single jellies or slide jellies in a specific direction. Like Candy Crush Saga, there is a lives system where each life is lost whenever a level attempt has failed, and lives regenerate after a specific amount of time. Combining more than three jellies together make powerups and combining powerups creates stronger powerups.
- Main article: Jammer Splash
Jammer Splash is a spin-off game of My Singing Monsters. It is a match three game with its own twist, similarily to Furcorns Jelly Dreams. In order to complete a level, the goal of the level must be reached. Instead of swapping, in jammer splash, the options are popping, sliding, and combining jammers. Whenever a level is lost, a life is lost, and in a certain amount of time, the lives replenish. when 3 jellies or more are combined horizontally, it creates a weapon. Weapons can be combined to create a stronger weapon, however, when this is done, the weapon automatically goes off.
- Main article: Thumpies (game)
Thumpies is a rhythm-based game where the player is challenged to correctly tap in time with the Thumpies' drumming rhythm. The player selects a song and a difficulty to play with. The player denotes each rhythm by tapping each drum, and each on-time tap raises the Thump'o'meter, which is the score system in each level. Unlike most games, which use a series of notes for rhythm, mechanic of bouncing in time is required to get to the next level in a certain song played. The game becomes more complicated as more Thumpies, more drums, and more complex rhythm is added.
My Muppets Show
My Muppets Show was a game very similar in game mechanics to My Singing Monsters. It was released as part of the promotional effort for the 2014 movie Muppets Most Wanted. The game servers were shut down on December 10, 2014, so the game is no longer functional.
Fling a Thing!
- Main article: Fling a Thing!
Burn the Rope
Burn the Rope is a puzzle game in which the player has a board of intertwined ropes, and must rotate their mobile device in order to burn away the rope. There are many different levels with new aspects in each. There is also a "Free Play" mode, where the player rotates their device to kill bugs, and grow their fire chain, similar to the game Snake, but with more mobility.
A rouge-like dungeon crawler were you go through dungeons collecting weapons, armor, and fighting monsters.
It was released in ?
Shoot hamsters out of a circus cannon to grab cereal Os. Somewhat like "Angry Birds".
- 2006 BAFTA The Gamer's Award for 24™, The Mobile Game
- IGN Editors' Choice Award for 24™, The Mobile Game
- 2007 PopVox People's Choice Award: Best Mobile Game for Elven Chronicles
- 2007 PROFITguide PROFIT HOT 50: Ranked 38th
- 2008 London's Featured Company
- 2008 London Chamber of Commerce: Business of the Year Award, Business Achievement Award
- 2009 London Chamber of Commerce: Business Achievement Award
- London Economic Development Corporation: Featured Company Award
- Jamster Award: Best Mobile Game
- Mobile Game FAQ: Best Puzzle Game
- Telefilm Canada's Great Canadian Video Game Competition: Finalist
- 2008 Canadian New Media Awards: Finalist for Company of the Year
- 2010 Mobile Content Awards: Winner in Mobile Entertainment for Thumpies
- 2011 Pocket Gamer.biz Top 50 developer
- 2011 Digi Awards: Best in Gaming for Burn the Rope
- 2012 London Chamber of Commerce Finalist in Innovation
- 2012 Digi Awards: Best in Mobile Gaming for My Singing Monsters
- 2013 London Chamber of Commerce Finalist in Innovation
- The Big Blue Bubble headquarters is located in Ontario, Canada.
- Much of the original My Singing Monsters game also includes much of the characters from the games Thumpies, Fling a Thing!, and Burn the Rope.
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My Singing Monsters
Simulation video game involving collecting musical monsters
|My Singing Monsters|
Logo for the first My Singing Monsters game
|Created by||Big Blue Bubble|
|Original work||Video game series|
|Animated series||Untitled My Singing Monsters animated TV series (TBA)|
|Traditional||My Singing Monsters: The Board Game|
|Video game(s)||My Singing Monsters (2012) |
My Singing Monsters: Dawn of Fire (2015) My Singing Monsters: Composer (2018)My Singing Monsters: Playground (2021)
|Soundtrack(s)||My Singing Monsters Soundtrack Vol. 1 (2016), My Singing Monsters Soundtrack Vol. 2 (2021)|
My Singing Monsters is a 2012 video game franchise developed by Big Blue Bubble and published by Canada Media Fund. The first game of the series was released on September 4, 2012 for AppleiOS. Ports of the game for other touchscreen smartphone operating systems were later released, including versions for Android, AmazonKindle Fire tablet, Barnes & Noble Nook, and Steam. The game was also released in the portable console PlayStation Vita. Since its release, My Singing Monsters has grown into a multimedia franchise, with a prequel, several spin-off games, books, live events and series, and a board game. On May 12, 2021, Big Blue Bubble announced that the series would be releasing its first console title, My Singing Monsters: Playground, on November 9, 2021.
In My Singing Monsters, players collect and breed many different types of Monsters, each of which has a unique musical line that is either sung or played on an instrument. Breeding two elements of Monsters will create a new Monster species, which depends on what levels the breeding Monsters are. Each island possesses a unique set of available Monsters that together play a certain musical theme. Monsters that are present on an island will generate various types of in-game currency which can, in turn, be used to acquire decorations, remove obstacles, build structures, undo the removal of obstacles, and buy food for the Monsters to level up and generate more currency. There are also achievements and goals to direct gameplay, with in-game currency as rewards. It is also possible to buy currency like Coins, Diamonds, or Treats. Certain currencies may be obtained using additional features.
Additional islands can become unlocked by leveling up or purchasing them through in-game currency. Some islands feature other methods of gameplay, such as "Tribal Island", in which friends level up their Monsters to receive in-game rewards. In the "Composer Island" mode, the player can compose their own songs with the Monsters, and in the "Colossingum", the player must fight computer opponents using their monsters. In the Colossingum, the player may also participate in a tournament against other players around the world in a player-versus-bot format called "Versus", with the goal of reaching the highest ranks.
The distinction of My Singing Monsters from other simulation games is the "building" process of making music that is primarily driven by the use of the eponymous musical monsters. Players make their own decisions on what determines the "perfect" island by selectively picking monsters that they determine would improve their game overall by a combination of design and in-game currency generation. Some special monsters or decorations are more difficult to unlock, often requiring exclusive currencies, special events (such as holidays and in-game events), "Wishing Torches", or other special methods in order to obtain or activate them.
Some Monsters sing in nonsensical gibberish (such as the Mammott, Cantorell, and Toe Jammer), some sing fractured or short lines in English (such as the PomPom and Hoola), and others play real-world or fictional instruments (such as the Shellbeat and Bowgart). There are also special Monsters known as "Werdos" that sing lyrics (such as the Parslona, Tawkerr, and Stoowarb). The characters are often designed as exaggerations of real-world animals or objects (such as the common Fwog and T-Rox), cartoon caricatures of monsters from folklore and mythology (such as Epic Blabbit and Dragong), fusions of living creatures and instruments (such as Floogull and Sox), or representations of the monster's in-game elemental makeup (such as Clackula and Potbelly). Most Monsters have "Rare" and "Epic" variants, which are only available during special events.
My Singing Monsters: Dawn of Fire
My Singing Monsters: Dawn of Fire is a prequel of the original My Singing Monsters, set in a time when the element of Fire was born. Unlike the original game, the main song is on "Continent", a supercontinent land that was formed similarly to Pangaea. There are five sections of the continent, unlocked at different player levels and based on the Natural Islands from the original game. Monsters in their toddler form are initially raised on Continent, each of which plays a unique tune that contributes to the musical theme. Each monster requests a unique set of "crafting items" that can be used to increase their level up to level 20; filling these requests will reward in-game currency plus additional benefits that can unlock additional features of the game. At a certain monster level, unique to each monster, toddler monsters are able to permanently teleport to additional islands known as "Outer Islands" as adult monsters, gaining new musical lines on an island with a unique group of musical monsters that produce an entirely different song theme. These include Party Island, Space Island, Cloud Island, and Cave Island.Dawn of Fire also introduced Prismatics, which are only available during certain events. Prismatics serve as the prequel's equivalent of Rare and Epic monsters from the original game.
My Singing Monsters: Composer serves as an app to compose custom songs using monsters from the franchise.Furcorn's Jelly Dreams was a puzzle game featuring characters from the franchise. It was discontinued in 2017, and eventually become Jammer Splash!, which was later discontinued as well. Several other games from the franchise have also been discontinued, including My Mammott, My PomPom,Fling a Thing!,Thumpies, My Singing Monsters: Coloring Book, and My Singing Monsters: Official Guide.Fling a Thing! and Thumpies were released prior to My Singing Monsters, and references to these games can be found throughout My Singing Monsters. In 2018, Big Blue Bubble released an educational guide aimed towards elementary school children; Teaching Guide Grade 1-3: My Singing Monsters, which was intended to teach lessons about music using characters and concepts from the franchise.
Monster Choir is a Chinese and Korean version of My Singing Monsters, which is still active. It features additional gameplay modes and functions.
My Singing Monsters: Playground is a party video game. In My Singing Monsters: Playground, players can compete in games that are set in the Monster World and can play as characters from the My Singing Monsters franchise. My Singing Monsters: Playground will also set to have a physical version that is exclusive to the Nintendo Switch, and is set to release in November 9, 2021.
My Singing Monsters: The Board Game is a board game based on the My Singing Monsters franchise. The board game was supported by Kickstarter from June 1st to June 21 and is designed by Sen-Foong Lim and Jay Cormier. There are two versions of the game; the Standard Edition, which includes all of the core components, and the Deluxe Edition, which includes nine painted Monster mini-figures, upgraded components, and exclusive expansion which features the Werdo monsters. The board game is a worker placement game, in which the player breeds Monsters to produce more coins than other players.
In June 17, 2013, Big Blue Bubble collaborated with Disney Mobile to make My Muppets Show, a game featuring similar gameplay to My Singing Monsters, albeit with Muppets instead. The game featured five stages, each with its own song, and Muppets were obtained by "digitizing' them with a machine called HARV-E. The game was permanently discontinued on Janruary 9th, 2015.
In July 2013, Big Blue Bubble announced that they had collaborated with Grammy Award-winning artist Kristian Bush from Americancountry music duo Sugarland to create a new monster, the Shugabush. Bush had been inspired to collaborate with My Singing Monsters upon seeing his 11-year-old son playing the game. He praised the attractive music surrounding the game, and collaborated with Big Blue Bubble to create the Shugabush. After his collaboration were featured in a news release, he had said "First of all, the music in My Singing Monsters is irresistible — that's what drew me to the game. And since I love to dream big via social media, I'm so glad that Dave Kerr and his team at My Singing Monsters dreamed back. I've always wanted to let my inner monster out [...] and I think I'm finally about to impress my son."
In October 2013 Big Blue Bubble signed a deal with publishing house Egmont UK as its new strategic licensing partner.
In July 2017 Big Blue Bubble announced that Wind Sun Sky Entertainment will adapt its mobile game My Singing Monsters into a multi-media franchise, beginning with an animated TV series and consumer products program. Skybound Entertainment will be the distributor in all territories worldwide, excluding Canada.
Kotaku described the original My Singing Monsters as a "clever combination of music and monster breeding", praising how the complexity of a song can become developed by the utility of breeding monsters, each monster revealing a new line to the song. However, Kotaku was "a bit disappointed" with the level of complexity added in Dawn of Fire, reporting that the new feeding system hinders progress towards the whole concept of unveiling the "musical nirvana".
Gamezebo and 148Apps enjoy the music in My Singing Monsters, but were not pleased with the connection issues.
The game won the People's Voice Award for "Best Music/Sound Design" at the 2020 Webby Awards.
- ^Mike Fahey (October 15, 2012). "A Delightfully Melodic Take on the Monster Breeding Game". Kotaku. Retrieved April 10, 2020.
- ^ ab"My Singing Monsters is out!". Game Developer. Retrieved September 4, 2012.
- ^"A Delightfully Melodic Take on the Monster Breeding Game". kotaku.com. October 15, 2012. Retrieved October 19, 2015.
- ^"My Singing Monsters on Steam". store.steampowered.com. Retrieved 2021-03-25.
- ^"My Singing Monsters Out Today". PlayStation.Blog. 2014-08-12. Retrieved 2021-05-13.
- ^ ab"My Singing Monsters: The Board Game Arrives on Kickstarter!". Game Developer. Retrieved June 1, 2021.
- ^ abCraddock, Ryan. "My Singing Monsters Playground Launches This November, And Switch Is Getting A Physical Version". NintendoLife. Retrieved May 12, 2021.
- ^"About My Singing Monsters". MySingingMonsters.com. August 15, 2012. Archived from the original on March 12, 2013. Retrieved September 13, 2012.CS1 maint: unfit URL (link)
- ^"My Singing Monsters Unveils New Battle Mode in Anniversary Update". Game Developer. Retrieved September 3, 2020.
- ^"THE MONSTERS ARE BACK - 'MY SINGING MONSTERS: DAWN OF FIRE' LAUNCHES WORLDWIDE". Retrieved September 24, 2015.
- ^"My Singing Monsters: Dawn of Fire Update 2.0.0".
- ^"Big Blue Bubble Releases My Singing Monsters Composer Worldwide". Game Developer. Retrieved April 25, 2018.
- ^"Dreaming of Jammer Splash!".
- ^ ab"History".
- ^"Big Blue Bubble: Education".
- ^"My Singing Monsters: The Board Game".
- ^Hennes, Joe (2014-12-10). "It's Curtains for the My Muppets Show App". ToughPigs. Retrieved 2021-10-14.
- ^"Monster Monday: Kristian collaborates with My Singing Monsters to create the Shugabush". KristianBush.com. July 29, 2013. Archived from the original on August 5, 2013. Retrieved September 9, 2013.
- ^ ab"Sugarland's Kristian Bush dons green monster suit". USA Today. Retrieved 26 December 2015.
- ^"My Singing Monsters enters publishing with Egmont UK". licensing.biz. 2013-11-25. Archived from the original on 2019-03-06. Retrieved 2020-08-11.
- ^"'My Singing Monsters' Heads to TV". licenseglobal.com. July 19, 2017.
- ^"WIND SUN SKY ENTERTAINMENT TO DEVELOP BIG BLUE BUBBLE'S HIT VIDEO GAME FRANCHISE MY SINGING MONSTERS FOR ANIMATED TELEVISION". Game Developer. Retrieved July 14, 2017.
- ^"They Made A Sequel To My Singing Monsters. Tell My Kids I Love Them". Kotaku. 1 October 2015. Retrieved 2019-04-20.
- ^"My Singing Monsters Review". 184Apps. Retrieved September 14, 2012.
- ^"My Singing Monsters Review". Gamezebo. Retrieved September 10, 2012.
- ^"NEW Webby Gallery + Index". NEW Webby Gallery + Index.
- ^"People's Voice Winner - My Singing Monsters". Webby Award. Retrieved 2020-08-11.
FriendsFriends are others that can help the player progress through the game. After downloading the game, a player is issued a special identification number that is called a Friend Code/BBB ID. It can be found at the top of the Friends menu and in the Support tab from the Options menu. If you enter someone's Friend Code, (or vise-versa), both of you are then considered "Friends" in the game. Friends may visit each other's Islands, "Like" or "Dislike" the islands' appearance, and light Wishing Torches.
To enter another player's friend code, open the Friends' menu, tap "Invite Friends," and "Add via Friend Code." Friends can also be added via email and Facebook. These options are also found under the "Invite Friends" tab.
The Friends' Menu contains multiple tabs within its menu, making it one of the more complex menus on the menu bar. For simplicity, the tabs within the Friends' Menu are broken down into the "Top Tabs" and the "Bottom Tabs."
There are four tabs at the top of the Friends' menu. The first two tabs are specific and contain only a certain amount of friends while the last two tabs list all friends the player has. The tabs at the top of the Friends' menu are:
- Favorite Friends
- Friend listing of those who need a Wishing Torch lit
- Friend listing in alphabetical order from A-Z
- Friend listing by level
The first tab is for "favorite friends." Specific friends that the player wants to have separated from their major list of friends are located within this tab. To add a friend to the "Favorite Friends" tab, access the particular friend in any of the other three tabs, tap their name, then tap the bronze star that appears. The star should turn into the same star as the one at the top of the Favorite Friends tab. The star will also appear in the player's top right-hand corner of their profile picture once they are favored.
The second tab is used for viewing which friends have a Wishing Torch to be lit. All friends that appear under this tab will have a torch symbol in the upper left-hand corner of their profile. To light a friend's Wishing Torch, simply tap "Visit" to the right-hand side of their bar and select an island that has a Wishing Torch symbol in its upper left-hand corner. The total amount of Wishing Torches the player has lit for their friend, as well as the amount the friend has lit for the player, can be viewed by tapping the player's name.
The third tab is the full listing of the player's friends in alphabetical order. The order can be changed from top-down to bottom-up by tapping the "A-Z" tab at the top.
The fourth tab is the full listing of the player's friends by level. The order can also be changed from top-down to bottom-up by tapping the "Lvl" tab at the top.
Like the top tabs, there are four tabs located at the bottom of the Friends' menu. The "first" and second tab are for adding new friends while the last two tabs are for visiting other players' Islands. The tabs at the bottom of the Friends' menu are:
- Import Friends
- Invite Friends
- Visit Random Island
- Visit Top Islands
The first "tab" of the bottom tabs is for importing friends from the third-party applications of Facebook and Game Center. However, as the latter app is no longer functional, only Facebook works under this tab.
The second tab is for inviting friends by Friend Code, email, and Facebook. Adding a friend through player code is the only way to add a new friend directly in the game without having to access third-party apps. Attempting to add a friend through email or Facebook will cause those applications to open and the game to close. Although third-party applications, friends added this way will reward the player with 5 for the first time each method is used for a total of 10 .
The third tab allows the player to visit random islands of other players. Tapping this tab immediately puts the player on another player's island. Once there, the player can like or dislike the island, light a Wishing Torch on the island if needed, go to another random island, or go back home to their island.
The fourth tab is for visiting the top islands across all of MSM. The owners of these islands had the highest amount of likes on their island for the week. The player can visit top islands past the top ten even though the "Visit Top Islands" tab lists only the top ten.
Pros and Cons
- Those who know your friend code have access to your islands, and can observe them at any time.
- They will not be able to edit anything, only to see your Monsters and Decorations. If they like what they see, they may give a "Like" or a "Dislike" to your island, allowing it to go to a worldwide leaderboard if many "Likes" are given to that island.
- Friends may also gift keys to each other free of cost.
- The only things that friends can alter in your islands are to light your Wishing Torches.
- You can see how many times a friend lights your torches
- No communication is currently supported between players and their friends, in any way.
- You cannot stop friends from viewing islands that you do not want to show them.
- You cannot see the Friend Code of any players whose island you visit.
- You cannot see the names of your Friends' monsters that they have given them, the sounds they have recorded with the Recording Studio, the Goals they have/haven't completed, the Currency they currently have, or some of their other stuff.
- There is currently a glitch where if you visit your friends' Tribal Islands, you will no longer be able to go back to the friends menu, or the map.
A Friend Code is a string of 4-10 numbers followed by two letters that make up a player's game ID. Friend Codes are very helpful in making new friends in My Singing Monsters. You can friend another player by adding their ID to your friends list.
Sharing your Friend Code
You can add your friend code to the name seen by others. Click on Options in the lower right corner of the screen. Next to Display Name, add your ID/Friend Code after your name. Then click Close. When you visit a friend or random island and light a torch on their island, your friend code will be visible. The player who owns a random island can then add you to their friend list using your friend code.
Friends can also visit each others' Islands. Wishing Torches can be lighted up only once per 24 hours per Friend. One can also upvote () or downvote () their friends' islands.
After Update 1.2.6, the Friends menu was revamped, allowing more organization of it by Sort your Friends according to their Torch requests, names (alphabetical order), and Level order. Another feature includes Favorite friends, that are highlighted when you view your friend list.
- All four top tabs of the Friends' menu can categorize friends in a top-down or bottom-up way by tapping the particular tab icon at the top.
- Importing friends from the Game Center no longer works as it was removed from Apple products for iOS 10.
- Even though the "Importing Friends" area at the bottom of the Friends' tab does not look like the other three bottom tabs, it is still considered a tab for uniformity.
- Currently, friends cannot communicate via the My Singing Monsters app, only "Like" or "Dislike" the islands of others and light torches on the islands of others.
- To see how many "Likes" an individual island has, players need to click on the Castle and search for the structure's information.
- Your Friend Code is the same as your game ID, which you can use when you're trying to get technical support.
- There are no social-media-type features perhaps because adding that may raise the game's age rating from 4+ to 12+.
- The Windows version of the game (which is no longer active) and the mobile versions were run from completely different servers, and the Friend Code on one version couldn't be used to look at islands, light torches, or use any other Friends features with someone using the other version. It was even possible for someone on one version to have the same Friend Code as someone on the other version. If you tried to use someone's Friend Code and that person was on the other version from you, you would probably have ended up with a complete stranger as your "friend". In the Windows version of the game, none of the Friends features ever worked. The game's distributor, Big Fish Games, promised that those features would become available in a future game release, but that never happened.
Number phone my monsters singing
We've both wanted this for a long time. So it happened. '' Well, how are we going now.Predicting the Day of the Dead Seasonal! - My Singing Monsters
Look, he doesn't like my tits. Did you like sucking for up to a year and a half. Now, suck your mother's breast.
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Dance of the eagle. He explained, Study while I'm alive. Genka's movements were funny, but his large body with well-traced volumetric muscles was so beautiful that I could not help but. Admire. Genka was lucky not to be involved in any kind of sports, he got a naturally beautiful figure.