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Super Mario 64: Where to Find All Secret Stars in Peach's Castle

There are 120 Power Stars players can collect in Super Mario 64. Of those, 15 are hidden in secret levels around Peach's Castle. These are known as the Castle Secret Stars.

While all these stars are not needed in order to beat Super Mario 64, it is required for players that want to get 100 percent completion. Some of them are easier to find than others, so some players may have found a few by accident.

RELATED: Super Mario 64: Blast Away the Wall Guide

With 15 Castle Secret Stars in different levels, it may take players some time to collect them all. However, once players know their locations, it just takes going to the right place and completing the level mission.

The Princess's Secret Slide

Two well-known Castle Secret Stars are located on the Princess's Secret Slide. To find the slide, players will need one Power Star to unlock the one-Star door on the second floor of Peach's Castle. After entering the room, players need to jump into the Princess Peach stained glass window on the right side.

To beat the level, players will need to travel down the large slide without falling off. They can move left and right normally while sliding, move up to speed up, and move down to slow down. After players reach the end there will be a yellow block containing a Power Star. Players just need to hit it to collect it.

There is another Power Star located on the Princess's Secret Slide. In order to get the second star, players will need to make it to the bottom of the slide in under 21 seconds.

The Secret Aquarium

The next secret star is located in the room containing the painting that leads to Jolly Roger Bay. Players will need three Power Stars in order to unlock this level.

Instead of entering the painting to Jolly Roger Bay, players need to face the wall to the right of the painting. There is a small hole that can be backflipped into. This will lead to the Secret Aquarium level.

This level is an eight Red Coin mission that takes place completely underwater with no air. The only way to get oxygen back is by collecting coins, so players will need to get all eight Red Coins before running out of air. Four of the coins are on the floor of the aquarium, with the other four in the center of coin rings higher up. After collecting all the coins, the Power Star will appear in the center of the aquarium floor.

Toad Power Stars

Players may have noticed various Toads around Peach's Castle. While many of them provide flavor text or hints, some of them will give players Power Stars. These toads are:

  • The Toad near the entrance to Hazy Maze Cave
  • The Toad on the second floor of Peach's Castle near the Tall, Tall Mountain entrance
  • The Toad on the third floor of Peach's Castle to the right of the entrance to Tick Tock Clock

Mips Power Stars

Alongside the Toads, players may notice a yellow rabbit hopping around the basement of Peach's Castle. This rabbit's name is Mips, and he is capable of alluding Mario by running away. He will first spawn in the basement after players have at least 15 Power Stars, and catching him will give players another Star.

Mips will appear in the basement again after players have collected at least 50 Power Stars.

Wing Mario Over the Rainbow

Another secret course can be found by the entrance to Tick Tock Clock. While facing the painting of Tick Tock Clock, players need to look to the left, where there will be a hole with a beam of light coming out of it. Jumping into this will lead to the secret course.

In this level, players need to collect eight Red Coins that are located on the various cloud islands around the level. They will have access to a Wing Cap to travel around and collect them.

After getting all eight Red Coins, the Power Star will appear on the cloud players originally started on.

The rest of the Castle Secret Stars can be found in secret 8 Red Coin Missions in certain levels. These include Bowser levels as well as the levels that allowed players to unlock power-ups such as the Wing Cap. They are:

After collecting these, players will have every Castle Secret Star in Super Mario 64.

Super Mario 64 is now available as part of Super Mario 3D All-Stars, exclusively for the Nintendo Switch.

MORE: Super Mario 64: Can You Get Luigi?

Source: IGN


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Princess Peach's Castle is a recurring locale in the Mario universe, being the royal castle of Princess Peach. The expansive castle serves as the hub world of Super Mario 64, with the paintings acting as the portals between the game's several levels. In Super Mario 64's story, Bowser infiltrated the castle and trapped all the Toads and Power Stars within the castle walls.


Princess Peach's Castle itself is a vast, multi-story castle made from grey bricks and a red roof. The sides of the castle overhang its moat. The castle has four small turrets with flags and a taller central spire. The front of the castle has a stained glass window of Princess Peach, which is also visible in the castle's foyer.

Castle Grounds

The area immediately surrounding the castle and where the player begins the game upon startup. It features lush green grass and dusty yellow pathways leading both to the castle's bridge and around to the castle's side yard and a waterfall feeding into a moat that subsequently empties into what is either a river or the sea. Upon collecting 120 Power Stars, a cannon opens up near the said body of water, allowing the player to reach the top of the castle where they can meet Yoshi. There are generally no full stages in this area, but it contains the hidden course Vanish Cap Under the Moat that is accessible upon draining the moat from inside the Basement.

Ground Floor

The foyer of the castle, as seen from the entrance.

The first area encountered upon entering the castle proper, made up of the castle's foyer, various hallways and galleries, and entrances to the other areas of the castle. Much of this area is brightly colored, with the walls painted to resemble the scenery from earlier Mario games with green mountains, blue skies, and white clouds. This area generally contains the entrances to a large portion of the courses in most copies of Super Mario 64, including but not limited to Bob-omb Battlefield, Whomp's Fortress, and Princess's Secret Slide.

Castle Courtyard

The Courtyard is a small, secluded area of the castle found by exiting the rear of the building. Surrounded by brown brick walls and filled with trees, the area is generally unremarkable in lightly personalized versions, save for being home to a fountain containing the Eternal Star Statue. After collecting 13 Power Stars, the courtyard becomes haunted by Boos and becomes host to the fifth course in the game, Big Boo's Haunt. In some rare copies of the game, the courtyard is seemingly replaced by an anomalous area known as the Castle Garden.


A view of the basement entrance from the direction of the sewers, from an unpersonalized ROM.

The second large area of the castle, the basement is unlocked by defeating Bowser in Bowser in the Dark World. Primarily made up of a twisting, sewer-like hallway and other branching rooms and hallways, the basement is home to perhaps the most (in)famous anomaly in personalized copies of Super Mario 64, the Wario Apparition. This area contains entrances to several more courses, each with anomalies of their own, such as Lethal Lava Land, Hazy Maze Cave, and Dire Dire Docks.

Second Floor

The Second Floor from Super Mario 64.

The third area of the castle, the second floor, unlocked after defeating Bowser in Bowser in the Fire Sea, Accessed from a spiral staircase from the foyer, the second floor of the castle is made up of a circular hallway and the rooms that offshoot from it. The second floor is a vital component in the Personalisation A.I., hosting both Wet-Dry World (theorized to be the location of the A.I.'s "brain") and the Mirror Room, a location host to various anomalous phenomena. The second floor is also home to Tall, Tall Mountain, Tiny-Huge Island, and Snowman's Land in the majority of Super Mario 64 cartridges. Unlike the other main areas of Super Mario 64, there is no boss fight required to move on to the next floor.

Third Floor

The final area of Super Mario 64, the third floor, consists of a single large, blue room containing a giant clock. There is little anomalous activity reported for this area, although the third floor of the castle does most resemble the castle, as seen in early prerelease footage. The only level entrances found here, aside from hidden courses, are those leading to Tick Tock Clock, Rainbow Ride, and the final course of the game, Bowser in the Sky.

Rec Room

The Rec Room is an area exclusive to Super Mario 64 DS, containing the path to Goomboss Battle and Sunshine Isles, as well as various minigames unlocked by catching Rabbits throughout the game. This area has been reported to anomalously appear in some personalized copies of Super Mario 64.



November 22nd 1995

Found in the patent for the Ultra 64 (the original name for the Nintendo 64) are six images displaying Princess Peach's Castle in greyscale. These images show a slightly different version of the castle. Most notably, the stained glass window is now a clock, and there's a massive cloud that intersects the central tower of the castle.

Shoshinkai '95 Demo

With the first true unveiling of Super Mario 64 to the public came the first iteration of the castle. As a result, the public could look at the interior of the castle for the first time

The outside of the castle appears mostly unchanged from the patent aside from the removal of the cloud and other minor changes. The interior is vastly different from how it appears in the release. One difference is that in the released version, the walls were painted to look like a sunny meadow. In this version, however, it is painted to look more like a twilight sky with oranges at the bottom and dark blues at the top of the walls. The stairs that lead up to the second floor are also notably missing. Instead replaced with two giant steps, Mario has to jump up.


Eternal Star Statue

In the center of the castle courtyard, a star statue can be found in the middle of the fountain. Underneath it is a plaque with ambiguous writing. The most popular interpretation of this plaque is that it reads "L is Real 2401", leading many to believe that Luigi is hidden somewhere in the game and that the number "2401" relates to how he must be unlocked. Other interpretations are that it reads "Eternal Star."

The plaque reappears in The Legend of Zelda: Ocarina of Time, where it can be read legitimately. The text that accompanies it seems to be unrelated to Super Mario 64 at a first glance, but may not be. The text in Ocarina of Time is: "Giant dead Dodongo. When it sees red, a new way to go will be open." This is in reference to how Link has to throw bombs into the eyes of the Dodongo skeleton so it will open it's mouth and let him into the boss room. However, this may have another meaning in Super Mario 64, specifically related to the entrance to Big Boo's Haunt. "Giant dead Dodongo" in this case would be referring to the larger Boo holding the entrance to Big Boo's Haunt, "when it sees red", would be referring to Mario attacking it, and "a new way to go will be open" would refer to the entrance to Big Boo's Haunt being available.

The Eternal Star Statue also reappears in Super Mario 64 DS and Super Mario Odyssey, where Princess Peach's Courtyard reappears. Interestingly, in Super Mario 64, DS Luigi is unlocked through Big Boo's Haunt, accessed through the courtyard.

Fourth Floor

See Princess Peach's Castle/Fourth Floor

In most copies of Super Mario 64, there are only four floors to Princess Peach's Castle: the basement, the ground floor, the second floor, and then the final floor, which houses the clock room and endless staircase. However, a mysterious fourth floor has been rumored to exist within some copies of Super Mario 64.

Most interpretations of the fourth floor have spanning halls that seem to go on endlessly, with rows of Boos floating through the hall aimlessly though some players have also seen Waluigi here.


See Princess Peach's Castle/Catacombs

Also known as the second basement, or Floor 2B (although the term has shifted to refer to an alternative second floor), the Catacombs appear rarely on certain copies of Super Mario 64. The appearances of the Catacombs vary wildly, with some describing it as an endless metal or stone-walled maze, with some describing it as similar to the Fourth Floor, with a myriad of descriptions inbetween.

Black Box

Seen on the save select screen of Super Mario 64 DS. There is a strange black box that can be seen on one of the back spires of the castle. It's situated high on the wall, and what it was intended for is unknown. It might actually be an opening in the wall based on its placement; in that case, it might have lead to a lost area. It's unclear what it exactly is because of the low resolution of the texture. This very same box can also be seen in pre-release gameplay of Super Mario 64 DS, back when it was called Super Mario 64x4.

Castle Garden

Main Article: Princess Peach's Castle/Castle Garden

The Castle Garden is an anomalous form of the Castle Courtyard with very few attributes in comparison to the Castle Courtyard. The area itself usually only has flower patches, trees, and a sign, with unique geometry. It also usually leads to a dark room containing a Toad and a door to another location.

Castle Dungeon

Main Article: Princess Peach's Castle/Castle Dungeon

The Castle Dungeon is an anomalous sub-area of the Basement, consisting of around 3 rooms that are reportedly: a hallway, a room with a painting, and a room with coins along the sides. There are also commonly bars blocking off empty rooms. It can lead to 2 documented levels, Fox Forest and Bully Beach.

Peaceful Grounds

Main Article: Princess Peach's Castle/Peaceful Grounds

The Peaceful Grounds are an anomalous garden-like area usually found somewhere in the Castle Grounds. It usually appears as a round, walled off area with grass and several Toads. It can branch off into 3 documented levels: The Castle in the Sun, the Haunted Ship, and the Peaceful Garden. It also has a supposed lower level.

Goomba Courtyard

Main Article: Princess Peach's Castle/Goomba Courtyard

The Goomba Courtyard is anomalous form of the Castle Courtyard that has several Goombas scattered throughout. It is usually missing Boos, making Big Boo's Haunt impossible to access unless alternate means manifest. The area itself does not have much more notable traits other than a slight change of geometry being reportedly possible.

Bowser's Domain

Main Article: Princess Peach's Castle/Bowser's Domain

Bowser's Domain is an anomalous floor found by entering a second trapdoor behind the invisible wall in the hallway leading to Bowser in the Dark World. It takes the appearance of a large maze with no documented levels, though can contain the anomalous Bowser Room and a way to unlock Luigi, as well as several unique paintings.

Minor Anomalous Locations

Main Article: Princess Peach's Castle/Minor Anomalous Locations

The Minor Anomalous Locations of Princess Peach's Castle that are usually too small to be considered their own areas or castle floors, though still act as a significant anomalous area or contain any amount of anomalies, and are also reported enough to have a general idea of the area. Most of these areas were likely playground rumors before the Personalization A.I. was discovered.


Internal Plexus

It's commonly theorized that the castle is a physical manifestation and representation of the A.I., which personalizes and adapts Super Mario 64 to the player's desires. The castle's intricate and bizarre layout could be a result of the A.I.'s intricate inner workings, with the castle's very walls and rooms representing the A.I.'s vessels and nerves.

This hypothesis is supported by a former developer's anecdote about the fabled 1995/07/29 build of the game. Here he describes that the basement of the castle was used as a testing ground for the A.I.'s ability to adapt to players, creating an endless labyrinth for players to run through. An unfortunate playtester was apparently driven insane by endlessly wandering the basement. The fact that the castle now appears bigger in the retail copy only implies that the A.I. has grown more since the 1995/07/29 build.


Everything in this section should be taken with a grain of salt. These are all unverified claims.

Wario Land 64

Supposedly, Princess Peach's Castle is a remodeling of Wario's Castle, from the scrapped Wario Land 64, that served as an early prototype to Super Mario 64.

The outside of the castle looks extremely different: It's now mainly colored in a dark grey, the red parts of the outside of the castle have been replaced by yellow; the windows are more scrappy and less cartoony, and they have purple accents; and most notably, the large Peach painting has been replaced by a gigantic silver W. Additionally, the sky is grey and full of clouds; the valley around the castle's trees are now leafless and black, and the valley is noticeably smaller, too. While the waterfall and the water below the castle stay the same, there is a large door with a whole new texture in the center of it, leading to a certain dungeon-themed level from the prototype.

The interior's layout itself hasn't changed at all, but the textures have, in its entirety. The castle walls' textures have changed to resemble gold walls, with symbols that reference Wario around them. There are also several small portraits of Wario, money, and garlic; some of these smaller portraits have been graffitied. The portrait rooms also have different wall textures that resemble the main parlor. The portraits, of course, have changed to resemble the game's levels.


Castle Garden

Youtube user Jefftastic, who was responsible for documenting cases of DLR and the Flying Fortress, discovered a strange version of the castle courtyard, named the "Castle Garden." Unlike the courtyard, which only boasts trees and a fountain, the Castle Garden has a grassy area with flowers and a path that extends to a sign and a door on the left. This door leads Mario to a dark room, where a lonesome Toad questions why he isn't out saving the other Toads and Peach from the castle walls. There's another door in the dark room, although upon entering it, the game crashes.

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Princess Peach's Castle


Mushroom Kingdom

No. Of Stars

120 (150 in the DS remake)

Princess Peach's Castle is a location and the main hub of Super Mario 64 and Super Mario 64 DS.


Note: As this is the hub level, there are multiple floors, leading to other locations.

The outside of the castle surrounds the front and sides of the castle, with a hill covering the edges of the world. Mario will spawn in a round patch of dirt to the southwest of the castle. A dirt path leads around a hill, and then forks west of the castle. The west path leads to the edge of the moat, while the east leads to the castle bridge and loops around to the opposite side. To the west of the castle is a large waterfall, which is the exit from the Cavern of the Metal Cap. The waterfall leads to the moat, which circles around the front of the castle. To the east, the moat deviates into a large lake southeast of the castle. A small wooden bridge connects the land around the water. On the bank of the lake is a cannon which can be used to reach the castle roof. The cannon is unlocked after the player collects every star.

On the east end of the area is a grassy patch with several trees. There is also an inclined ramp here that allows exit from the moat. To the west is a secret hole that leads to Vanish Cap Under the Moat. This can only be accessed once the moat is drained.

The roof of the castle is built of red brick, but only the flat part of it can be visited. Behind the main tower is Yoshi, who will give Mario the ending message and max out his lives to 100. The roof is supposed to be reached after the lake cannon is unlocked, but it can be reached at any time through glitches. There is also a red box with a Wing Cap.

Main Floor

Upon entering from outside, the main lobby is a big room with 3 stairs: one larger set in the middle and the other two on each side. In the center of the lobby is an octagonal rug with a symbol of a purple, red, and yellow sun. A bright light from the ceiling shines onto this platform, and when looked directly at, leads to Tower of the Wing Cap. To the left is a door leading to a square room with Bob-omb Battlefield. To the right is another door on the main floor that goes to a long room leading to Cool, Cool Mountain. On the opposite side of the floor are both the Whomp's Fortress room and the aquarium. The aquarium is larger than the other rooms and contains various water tanks and the pathway to Jolly Roger Bay, as well as a secret alcove leading to The Secret Aquarium. Immediately to the side of the main staircase are two darker doors leading to the back hallway, as well as two raised platforms that contain two Coins each.

On the balcony of the main staircase are two paths. The left path leads to a mechanical star door, which leads to a long, straight hall with a painting of Princess Peach at the end. When Mario gets closer to the painting, it will morph into Bowser. A trap in the floor prevents Mario from reaching the painting and leads to Bowser in the Dark World. The right pathway leads to a smaller room with three stained glass pictures of Peach, one of which leads to The Princess's Secret Slide.

The main lobby itself is bright and cartoony; the walls are colored green, baby blue, and dark blue from bottom to top, representing the sky above a meadow. Drawings of clouds with eyes also adorn the upper walls. The inside of the adjacent rooms are less detailed, with cream colored walls and red or black/white marble floors. The aquarium itself has walls similar to the lobby and is darker.


If Mario enters the back hallway doors from the lobby, there will be a longer hall leading towards the courtyard and a staircase leading to the basement. The basement landing contains a raised platform with marble floor, as well as another mechanical star door. Nearby, there is also a slide blocked by a glass structure. The star door leads to a long hallwa with a mysterious blue wall that leads to Dire, Dire Docks and a hole leading to Bowser in the Fire Sea.

At the end of the hallway in the landing is a door leading to what seems to be the basement cellar. The cellar is partially flooded with a purple liquid, and the walls are now built of dark green bricks and adorned with torches. The cellar is mostly linear. The front end of the cellar contains a fire painting leading to Lethal Lava Land. The hall going to the left contains what seems to be a dead end, but is actually home to a hidden painting leading to Shifting Sand Land. Immediately to the right of the fire painting is a door leading to a large, square room. A set of stairs goes to the bottom part, which contains a hole leading to Hazy Maze Cave.

To the south of the Hazy Maze Cave room is a door leading to the second half of the basement. Here, there is a large room with a drop to the east, as well as a staircase. This staircase leads to a door which in turn goes to the slide behind the glass wall from the first room. Inside the drop is an underwater area leading further through an eastward tunnel, until the player reaches a small room where they can resurface. In this room, there are two pillars, which, if the player ground pounds them, can allow the water inside to be drained. However, it also drains the entire moat outside of the castle. A nearby door leads to the moat.

The basement in its entirety is less stellar than the ground floor, but generally looks similar.

Upper Floor

The upper floor can be accessed upon retrieving the key for the door at the top of the lobby staircase. The pathway to the upper floor consists of a narrow spiral staircase. Upon reaching the top, the door leads to a donut-shaped room that loops around. The donut room is adorned with many paintings that are replicas of the ones seen on the first floor. However, two of these paintings can be entered. The large painting with the Skeeter on it leads to Wet-Dry World, while a smaller painting with mushrooms leads to Tall, Tall Mountain.

To the west is a door that leads to a cross-shaped room with three paintings, each of which shows two Goombas next to each other. One side of the room gets gradually smaller while the other gets gradually larger; both of these paintings lead to Tiny-Huge Island, while the middle one does not.

Opposite of the Tiny-Huge Island room is a more decorated door leading to a bigger room with a mirror. This room contains many stone pillars. The player can also see Lakitu's reflection in the mirror. To the west is another invisible painting, this time leading to Snowman's Land. The mirror cannot be passed through in the original game, but can in the DS edition (see DS changes).

Opposite the entrance door is a staircase leading to a third mechanical star door. Behind this door is a large circular room. The walls are darker and adorned with stars, showing off a nighttime theme. A half-moon staircase is behind the door on both sides. On the east and west end of the room, there are two alcoves which can only be reached through triple-jumping. The left alcove leads to Wing Mario Over the Rainbow, while the right alcove leads to Rainbow Ride. On the front wall is a large clock with green decor that resembles a tree. Jumping into the clock face leads to Tick Tock Clock.

The staircase leads to another star door, which in turn leads to the final staircase. This staircase will loop endlessly unless Mario has the required amount of stars, which is seventy. At the top of the endless stairs is a Bowser painting and a hole leading to the final level, Bowser in the Sky.

The lower half of the upper floor is aesthetically similar to the ground floor, while the uppermost area is darker and more symbolic of the game's grand finale.


The courtyard is entered through the back hallway. It is a square garden that contains a large fountain in the middle, and two grassy areas to the side. The courtyard is infested with several Boos. To the right of the fountain is a larger Boo; defeating this Boo will reveal a cage which leads to Big Boo's Haunt.

DS changes

The DS edition added a lot of new areas to explore as well as different features and map changes.

The west patch of grass now contains a garden. There are white colored rabbits in here, one of which contains a key that allows Yoshi to enter the castle at the beginning of the game.

On the west edge the moat, there is a new, steeper staircase that can be used to get in or out.

The roof now longer contains Yoshi, since he is now a playable character, but rather a set of 1-Up Mushrooms.

Main Floor

The room that contained the Secret Slide has been refurbished and is now the character selection area. There are four doors for each of the characters, and a matching letter above all except for the white one. The slide can still be accessed through a stained window.

Behind the middle door in the aforementioned room is the Rec Room. The Rec Room is the hub for the various minigames that can be played. The Rec Room is a very colorful and playful-looking room, with lots of toys and appealing items. There is a painting here that leads to Sunshine Isles, and another door that leads to the course with Goomboss.


Very few changes to the basement have been made besides graphical updates.

=Upper Floor

The previously unreachable half of the mirror room containing Snowman's Land can now be accessed by Luigi by using a Power Flower. The right side of the room contains a painting of Luigi which leads to the Big Boo Battle. The door on the opposite side of the mirror can be entered, leading to a completely white room with a star. There is also a painting of Wario next to Luigi's which leads to the course with Chief Chilly.



Castle Grounds

Peach's Castle exterior 1

Mario standing outside Peach's Castle.

Peach's Castle exterior 2

If you look at the castle in Mario View and switch back to the Lakitu Cam, the ground might glitch out. This makes you able to look through the ground for about a second.

Peach's Castle exterior 3

Mario standing at the place where the game starts after loading a save.

Peach's Castle exterior 4

Mario flying around Peach's Castle exterior with the Wing Cap. Red Box can be found on the roof. It contains the Wing Cap.

Peach's Castle exterior Yoshi on the roof 1

The roof can be reached by using a cannon near the lake. If the player has 120 Stars, Yoshi can be seen walking around on top of the roof.

Peach's Castle exterior Yoshi on the roof 2

If the player talks to Yoshi, he will give you lives until you have 100 lives.

Peach 2 Toads Mario Lakitu N64 ending

The castle exteriors as seen in the game's ending.

Overhead view of the castle grounds

Castle Courtyard

The castle courtyard is a seperate ingame area of the castle exteriors, which can't be reached from the castle grounds. Mario needs to go through a long corridor housing a friendly Big Boo to reach it.

Overhead view of the castle courtyard


Super Mario 64 Easter Egg Mario takes a nap

This one is an Easter Egg. If you leave him idle long enough, Mario will doze off. (that is, if he isn't submerged, being attacked or inside a poisonous gas cloud)

Super Mario 64 level select

This is the general level select screen from the game. As you probably know, all levels have similar ones.

Super Mario 64 Easter Egg Mario takes a nap 2

Another image of Mario dozing off.

Castle interiors mirror room 2

Mario and Lakitu looking at the mirror in the castle's mirror room.

Castle interiors mirror room

The same room from a slightly different angle.

Castle interiors hallway

The hallway leading to the first Bowser level.

Castle interiors star door

Mario standing in front of a star door in the castle's upper floors.

Castle interiors third bowser

Mario in front of the entrance to the third and final Bowser level.

Edited 20210316 145018

Wandering around in the castle.

Jolly Roger Bay Peach's Castle 1

Entering the room.

Jolly Roger Bay Peach's Castle 3

The painting of the sunken ship from Jolly Roger Bay. You can enter the course by jumping into this painting.

Jolly Roger Bay Peach's Castle 2

Walking around the room. Aquariums with fish can be seen on both sides of the room.

Jolly Roger Bay Peach's Castle 4

If Mario turns back at the right side of the room it has a hidden Toad and...

Jolly Roger Bay Peach's Castle secret 1

...and the entrance to the Secret Aquarium which can be entered with a backwards or triple jump.


  • Interestingly, the internal (within the game's code) order of the castle's floors is different than the final order, with the Upper Floor being "Inside Castle Area 2" and the Basement being "Inside Castle Area 3" despite the player not being able to enter the Upper Floor's doorway without having beaten the basement's Bowser In The Fire Sea boss battle first.
    • This hints at the developers' possible use of a different order back during production, before the order was changed.
Paper Mario Music - A Party at Peach's Castle EXTENDED

Peach's Castle

It has been requested that this article be rewritten and expanded to include information on older media.

This article is about the recurring location. For other uses, see Peach's Castle (disambiguation). For the court in Mario Tennis Open, see Peach's Palace.

"Peach Castle" redirects here. For information about the race course from Mario Kart Arcade GP DX, see Peach Castle (arcade).

"Princess Peach's Castle" redirects here. For information about the stage introduced in Super Smash Bros Melee, see Princess Peach's Castle (Super Smash Bros. Melee).

“So this is Peach's's more beautiful than I imagined!”
—Penguru, Super Mario Galaxy

Peach's Castle (also known as Princess Peach's Castle or the Mushroom Castle[1][2][3]) is the castle situated within the Mushroom Kingdom and its most prominent landmark. Princess Peach and many Toads, including Toad and Toadsworth, reside in it. The rooms inside the castle vary from game to game, as does the castle's location. Its general appearance was codified in Super Mario 64, where it is characterized by a tall tower supported by four towers along the outside walls. It is usually surrounded by a moat and located in a hilly grassland. Some games also have a town of varying size in its proximity, which is often named Toad Town.


Super Mario RPG: Legend of the Seven Stars[edit]

The throne room of the castle

The Mushroom Castle makes its first appearance in a video game in Super Mario RPG: Legend of the Seven Stars. It is home to Princess Toadstool, the Chancellor, Grandma, the Vault Guard, and several other Toads. After being escorted to the throne room by Toad the first time, Mario informs the Chancellor that the Princess is missing after a huge sword pierced Bowser's Keep. Soon, after returning from Mushroom Way, Mario and Mallow find Shysters coming out of the castle's front door, with most of the castle's Toads hiding in the Princess' room. After the leader, Mack, is defeated in the throne room, the first Star Piece is discovered and the castle returns to normal. Later, Princess Toadstool is returned to the castle after rescuing her at Marrymore; however, she escapes from her bedroom window using a parasol, and joins Mario's party while Grandma is disguised as her.

After obtaining the fifth Star Piece, Samus Aran makes a cameo resting in the castle's guest room.

Super Mario series[edit]

Super Mario 64 / Super Mario 64 DS[edit]

The castle in Super Mario 64

The castle as seen in Super Mario 64 DS

The Mushroom Castle is the main hub in Super Mario 64 and later in its remake, Super Mario 64 DS. It contains many rooms with paintings (some of which can be jumped into to access courses) and furniture. The Castle Grounds are surrounded by hills that prevent the player from escaping. When the player defeats Bowser, Princess Peach will emerge from the stained glass window on the front of the castle. When the player gets all of the Power Stars in the game, the cannon in the Castle Grounds is unlocked, granting access to three 1-Up Mushrooms and Yoshi (or one of Luigi's rabbits in the DS version) on the roof.

In the original version, five secret Power Stars are obtained around the Mushroom Castle itself. Three are each obtained by talking to certain Toads around the castle. The other two are obtained by catching MIPS around the castle. In Super Mario 64 DS, the Power Stars from MIPS are no longer obtainable, which means only three Power Stars returned in the remake. Three Power Stars were introduced in the remake, which makes a total of six Power Stars that can be obtained at the Mushroom Castle:


New Super Mario Bros.[edit]

The castle shown in the game's intro.

The castle reappears in New Super Mario Bros. where it is struck by lightning in the beginning (as a diversion while Peach is kidnapped) and can be seen in World 1-1. Since this game, the New Super Mario Bros. series has had a running theme of having Peach's Castle visible in the background of the first level of each game.

Super Mario Galaxy[edit]

Peach's Castle as it appears during the Star Festivalin Super Mario Galaxy.

The castle reappears in Super Mario Galaxy, keeping its design from Super Mario 64. A town adjacent to it and a road leading there are considered a part of the castle grounds, named Castle Gardens in the game. In the beginning of the game, Peach invites Mario to the castle for the Star Festival. When he gets there, Bowser lifts the castle into space and kidnaps Peach. At the end of the game, Rosalina flies Mario to the castle so that he can battle Bowser. When Bowser is defeated, the castle is sucked into his black hole, but it is expelled and returned to its original location in the Mushroom Kingdom. Mario (or Luigi) can access the castle grounds when they return to the Mushroom Kingdom after they collected 120 Power Stars.

New Super Mario Bros. Wii[edit]

The Icon of Princess Peach's Castle from New Super Mario Bros. Wii.
Peach's Castle in New Super Mario Bros. Wii, from the outside and inside respectively.
Peach's Castle in New Super Mario Bros. Wii, from the outside and inside respectively.

Peach's Castle in New Super Mario Bros. Wii, from the outside and inside respectively.

In New Super Mario Bros. Wii, the castle is featured during the game's opening in which Peach holds her birthday party. After she is kidnapped by the Koopalings, Mario, Luigi, and two Toads immediately chase Peach, and two other Toads back at the castle fire Penguin Suits and Propeller Mushrooms out of a cannon into the Mushroom Kingdom.

The castle is also the location to watch hint movies, which can be obtained by giving star coins to a Toad who resides in the castle during the game. Once again, it can be seen in the background at the start of World 1-1.

Super Mario Galaxy 2[edit]

Peach's Castle as seen in the beginning of Super Mario Galaxy 2.
Peach's Castle as it appears in the ending credits in Super Mario Galaxy 2.

The castle appears very briefly in the opening of Super Mario Galaxy 2. After Mario arrives, he finds it under attack by Bowser, who gloats at Mario and flies away with Princess Peach. Mario then meets two Lumas on the bridge over the moat, one of which turns into a Launch Star and sends him to Sky Station Galaxy. The castle also appears at the end of the credits where Mario and friends have a party for saving the galaxy.

Super Mario 3D Land[edit]

Peach's Castle in Super Mario 3D Land, from the inside and outside respectively.
Peach's Castle in Super Mario 3D Land, from the inside and outside respectively.

Peach's Castle in Super Mario 3D Land, from the inside and outside respectively.

In Super Mario 3D Land, if the player waits for a while on the title screen without pressing A Button, they can enter Peach's Castle. There are five Toads here, and Mario can practice his moves in the castle. The place where the red Toad stands is inaccessible, as it is sticking up, which can be seen while stepping behind the tower or by switching to 3-D. The castle can also be seen in the opening and ending cutscenes of the game. Like in the New Super Mario Bros. series, the castle also appears in the background of World 1-1, alongside the Tail Tree.

New Super Mario Bros. 2[edit]

Mario near Peach's Castle in World 1

Like in New Super Mario Bros., Peach's Castle makes a cameo in New Super Mario Bros. 2 in the opening and in the background of World 1-1. It has the same appearance as in New Super Mario Bros. Wii. As in New Super Mario Bros., however, it cannot be entered. It also appears in the hidden area of Course 3 of the Gold Classics Pack.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

Main article: Peach's Castle (world)

Peach's Castle in New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe appears to be in the same location as in New Super Mario Bros. Wii, and can again be seen in the background at the end of Acorn Plains-1. However, this iteration has a large moat surrounding the castle (as in Super Mario 64 and other games), an extra floor, as well as two towers on either side of the central tower. In the games' openings, Bowser and the Koopalings kidnap Princess Peach and take hostage over her at her own castle, which is the final area of the main game. Bowser and Bowser Jr. await the player at The Final Battle, which takes place at the top floor of the castle.

Super Mario 3D World[edit]

In Super Mario 3D World, the castle is briefly seen in the opening cutscene as the protagonists (Mario, Luigi, Princess Peach, and Toad) take a walk on a starry night full of fireworks and meteors. The castle appears to have its design from Super Mario 3D Land this time around, but the main doors now have a rounded shape, and are blue with three spots, resembling a mushroom, and the grounds surrounding it are blocked by grassy hills.

Super Mario Run[edit]

During the events of Super Mario Run, Peach's Castle along with other buildings are destroyed as Bowser tries to destroy the Mushroom Kingdom. However, if the player plays Toad Rally frequently, the castle will be rebuilt and will expand over time caused by the increase of Toads. Peach's Castle stops expanding at level 20, when the player has at least 4,000 Toads. Peach will be brought back to the castle when the player defeats Bowser in Bowser's Bob-ombing Run.

Super Mario Odyssey[edit]

Peach's Castle in Super Mario Odyssey

Peach's Castle appears in Super Mario Odyssey. It can be glimpsed in the opening cutscene, but it, like the rest of the Mushroom Kingdom, can only be visited after completing the game. Its design is heavily based on its appearance in Super Mario 64, and features several references to that game.

The roof of the castle can be accessed by throwing Cappy onto a nearby Scarecrow, which creates a temporary set of stairs. Yoshi can be found on top of the roof like in Super Mario 64, albeit encased in a Yoshi Egg; breaking the egg will release Yoshi and allow him to be captured. A Power Moon can be found on one of the castle's towers.

Behind the castle is a small ledge where Goombette can be found, and in the castle's moat is a Warp Pipe blocked off by a Berry. They can both be accessed by draining the moat, which is done by removing the four poles located underwater; this will also play the "puzzle solved" tune from Super Mario 64. The Warp Pipe takes Mario to a painting of the Ruined Dragon, allowing him to rematch the boss.

The castle's interior is heavily based on the main room of the first floor of the castle from Super Mario 64, complete with a rearrangement of "Inside the Castle Walls" as the background music. Toadette can be found inside the castle, and will give Mario Power Moons in exchange for accomplishing certain achievements. Two Power Moons can also be found there, one of which is collected by standing on the sun rug at the center and looking at the ceiling, which is a reference to how the Tower of the Wing Cap is entered in Super Mario 64. Three regional coins can be collected behind Princess Peach's throne, and the kingdom's Hint Art can also be found inside the castle. Like in the rest of the Mushroom Kingdom, the Power Moons obtained in the castle have the appearance of Power Stars, and play the corresponding jingle from Super Mario 64 when collected.

After 999 Power Moons are collected, the castle's tallest tower will be covered by a giant top hat. Climbing on top of it and throwing Cappy at the glowing spot will trigger a short cinematic, showing a display of fireworks as a triumphant rearrangement of the level clear tune from the original Super Mario Bros. plays.

Super Mario Maker 2[edit]

Peach's Castle plays a key role in Super Mario Maker 2's Story Mode. In it, Chief Toadette and her group of Toads have just finished building the castle, but Undodog appears and steps on a Reset Rocket, causing the castle to be erased. The mode revolves around Mario going on jobs requested by various characters in order to collect coins to have the Toads rebuild the castle. In certain cases, including nearing the end, various Toads request errands to help complete the castle, and also rescue various Toads who got abducted while otherwise unoccupied with the task, with the Chief ending up being abducted by Meowser just before the finishing touches to the castle were completed. Afterwards, Peach arrived and proceeded to thank Mario and the Toads for the hard work in restoring the castle before kissing Mario on the face. However, Undodog approached the Reset Rocket, causing everyone to panic as it irised out, although the end credits revealed that they ultimately managed to stop Undodog from erasing the castle again.

Super Mario-kun[edit]

Peach's Castle has appeared a few times in Super Mario-kun. It also takes in different appearances according to the game the volume is based on.

Mario Kart series[edit]

Mario Kart 64[edit]

Royal Raceway (N64)

Peach's castle from the Royal Raceway track in Mario Kart 64.

Mario Kart 64

Peach in <small>N64</small> Royal Raceway

Mario Kart 8 retro course

The castle first appears in Mario Kart 64 in the track Royal Raceway. It has the exact same design as in Super Mario 64. Players have a choice to explore the grounds if they wish, but they cannot enter the castle itself. The Award Ceremony also takes place at the castle where the top three racers will drive there to celebrate after winning. In the reappearance of the course as a retro course in Mario Kart 8, the physical appearance of Peach's Castle and the area around it are changed. Furthermore, the entrance to it has been blocked. Thus, racers can no longer explore the area around Peach's Castle.

Mario Kart: Super Circuit[edit]

Mario Kart: Super Circuit

MKSC Peach Circuit Starting Line.png

Peach Circuit

MKSC Rainbow Road Starting Line.png

Rainbow Road

Battle Course 1 icon

Battle Course 3

In Mario Kart: Super Circuit, Peach's Castle can be seen in the background of Rainbow Road atop Bowser's Castle, just like in Paper Mario. It also appears in Peach Circuit, Mario Circuit 1, Mario Circuit 4, and Battle Course 3 as an object in the background.

Mario Kart: Double Dash!![edit]

Mario Kart: Double Dash!!

Peach's Castle can be seen at Mushroom Bridge.

In the distance from Mushroom Bridge.

All of the characters celebrating after a tournament in the Parade Kart at Mario Circuit.

In the background at Mario Circuit

The castle appears in Mario Kart: Double Dash!! twice: once on Mario Circuit, and again in the background on Mushroom Bridge in Grand Prix mode, just before the first tunnel. In Mario Circuit, the castle is completely cut off from the road and separated from the track by walls. Also, in Mushroom Bridge the castle can be spotted vaguely obscured by fog in the background. This castle is very cartoon-like compared to its other appearances.

Mario Kart DS[edit]

Mario Kart DS

Mario Circuit icon, from Mario Kart DS.

Mario Circuit

Peach Gardens icon, from Mario Kart DS.

Peach Gardens

In Mario Kart DS, the castle reappears once more in its iteration of Mario Circuit, where the castle is situated on a large lake in the middle of the track. A country estate with a similar design appears in Peach Gardens.

Mario Kart Wii[edit]

In Mario Circuits

Mario Kart Wii: An overview of Mario Circuit, seeing the castle surrounded by houses as residence

Mario Kart Wii

Mario Circuit

Mario Kart 7

MK8 Mario Circuit Bowser.jpg

Mario Kart 8

Peach's Castle appears yet again in Mario Kart Wii, once again on Mario Circuit. Like in Super Mario Galaxy, there is a small town near it. Shy Guys and Hammer Bros. watch the race as they sit on the fences surrounding the castle and houses. The typical Mushroom Kingdom hills can be seen in the background along with a rainbow. Yellow sunflowers are neatly placed along the grasses of the track and a hot-air balloon labeled "MARIO" floats and travels over the grounds.

Mario Kart 7[edit]

Peach's Castle appears in Mario Circuit from the game, Mario Kart 7, and it is the first time the player is allowed to drive through the castle.

Mario Kart Arcade GP DX[edit]

Main article: Peach Castle (arcade)

Peach's Castle reappears as a course in Mario Kart Arcade GP DX simply titled "Peach Castle". Players are once again able to drive inside the castle, although it is much larger in scale than in Mario Kart 7, and it features pieces of character artwork that pop out of boxes in the background similar to jack-in-the-boxes.

Mario Kart 8[edit]

Peach's Castle in Royal Raceway in Mario Kart 8.

In Mario Kart 8, yet another Mario Circuit is built around Peach's Castle. The castle appears to be in a different location from its previous appearances and is on a large hill in the center of the track. It also appears in Royal Raceway with an updated design.

Mario Kart Tour[edit]

In Mario Kart Tour, Peach's Castle reprises its role on the returning courses N64 Royal Raceway and 3DS Mario Circuit. In the former, it retains its design from Mario Kart 8, while in the latter, its appearance has been slightly redesigned to include doors at the front entrance.

Mario Golf series[edit]

Mario Golf (Nintendo 64)[edit]



Main article: Peach's Castle (golf course)

Although a course titled "Peach's Castle" appears in Mario Golf for the Nintendo 64, the castle itself does not make an appearance.

Mario Golf: World Tour[edit]

The castle in Mario Golf: World Tour.

Peach's Castle is seen in the background of Peach Gardens, a course from Mario Golf: World Tour.

Paper Mario series[edit]

Paper Mario[edit]

Peach's Castle before being uprooted in Paper Mario.
Peach's Castle stands atop Bowser's Castle during the events of Paper Mario.

The castle was once again taken over by the Koopa Troop during the events of Paper Mario. In the beginning of the game, Princess Peach invites Mario and Luigi to a party at the castle. However, while the Mario Bros. (and numerous other guests) are having fun, Bowser hatches an elaborate plan that causes his castle to rise into the stratosphere under Peach's Castle, taking the Princess' castle with it. Many of the party guests are imprisoned and Bowser throws Mario out of a window, sending him spiraling back toward the Mushroom Kingdom. Peach is once again forced to be a prisoner in her own castle.

When Mario visits Shooting Star Summit in the prologue, Princess Peach's room is visited by Twink, a Star Kid who offers to help Princess Peach. After every chapter of the game (except the last), there will be an intermission in Peach's Castle when the player controls Princess Peach to collect information for Mario from Bowser's diary, talking Koopatrols and Hammer Bros, Gourmet Guy, the 64th Trivia Quiz-Off, etc.

In the end, Mario, Goombario, Kooper, Bombette, Parakarry, Lady Bow, Watt, Sushie, and Lakilester (with the help of the Star Spirits) fly to Bowser's Castle and make their way up to Peach's Castle. The team finally confronts Bowser and Kammy Koopa on the roof of the castle, and defeat both of the villains, sending them flying off the castle and returning it to its rightful place in Toad Town.

The player can access the castle and its grounds in their "normal" state, as they were before the castle's uprooting, in the game's epilogue. The player controls Mario for the last time as he enters the castle to attend a party commemorating his victory over Bowser and his forces, and once he is there, Peach arrives and gives a speech thanking Mario, his partners, and everyone else who supported him for all they had done to restore the kingdom to its former peace.

At the beginning of the game, where Mario explores the castle to find Peach, there is a Toad soldier guarding the princess's room. If Mario talks to him enough times, he will become annoyed and let Mario explore the room (however, he insists that he not touch anything). There is also a guest room turned Toad House later in the game, which is also the last Toad House in the game.

Paper Mario: The Origami King[edit]

See also: Origami Castle
Peach's Castle as it appears in Paper Mario: The Origami King.

In Paper Mario: The Origami King, Peach's Castle makes its second appearance in the series (not counting a mention in Super Paper Mario), complete with a similar-looking interior. Its exterior, however, seems to take some cues from New Super Mario Bros. U, sporting a wide moat and a turret-laden wall around it; the latter of which is explored by Mario at the beginning of the game.

At the start of the game, Mario and Luigi are invited there to celebrate the Origami Festival. Inside, Peach's appearance and behavior towards Mario is different, having been transformed into origami by King Olly. When he refuses to be turned into origami as well, Peach sends him down a pit through a trap door hidden in the castle's sun rug. In the aftermath, the castle is overtaken by five colored streamers, lifted into the sky, and placed on top of a mountain as Olly takes over the Mushroom Kingdom. After destroying all of the streamers, Mario, Bowser, and Olivia gain access to the castle, although upon entering, the entire castle is transformed into Origami Castle, which serves as the final area of the game. After King Olly is defeated and Olivia wishes to the 1,000 cranes for all his damage to be undone, Peach's Castle returns to its original form and its original spot.

Mario Party series[edit]

Mario Party 2[edit]

Peach's Castle in the upper right corner of Mystery Land.

Peach's Castle makes a cameo in Mystery Land.

Mario Party 3[edit]

Peach's Castle in Mario Party 3
Peach's Castle in the toy box

Peach's Castle appears in the intro and "hub" of Mario Party 3. Entering it lets one play any unlocked minigames and music. The player can also change the options of the game there. The castle makes a background appearance in the 4-Player Minigame Curtain Call.

Mario Party 4[edit]

Peach's Castle being covered by a shadow.

Peach's Castle is seen at the opening sequence of Mario Party 4. Briefly, the bag that covers the Party Cube casts a shadow on Peach's Castle. At the main menu, Peach's Castle is seen in the background.

Mario Party 5[edit]

In Mario Party 5, Peach's Castle is the background of the minigame Coin Cache. The players walk out the front door of the castle in the intro of the minigame.

Mario Party 6[edit]

In Mario Party 6, Peach's Castle can be seen on the TV of the Miracle Book page "Spring Cleaning".

Mario Party 7[edit]

Peach's Castle in the MSS Sea Star at the end of a Party Cruise match in Mario Party 7.

At the end of a Party Cruise game in Mario Party 7, there is an end-of-game ceremony that takes place at Peach's Castle in the MSS Sea Star. Here, Toadsworth announces the game's current scores and gives out the three Bonus Stars to the players based on their performance during the game. When it's time to reveal the Superstar, all four (or eight) contestants will enter the castle to determine the champion. Once they get to the top of the castle, the doors will open and the winner is revealed. That player (or team) is the superstar. The castle can also be seen on a painting in the Duty-Free Shop.

Mario Party 8[edit]

Peach's Castle appears in Mario Party 8 in the background of the minigame Crank to Rank.

Mario Party 9[edit]

In Mario Party 9, the intro and ending for Solo Mode take place outside Peach's Castle. Both parts of the story feature the characters looking through a telescope outside the castle to view the Mini Stars. Additionally, the castle can be seen in the background on the main menu.

Mario Party: Island Tour[edit]

In Mario Party: Island Tour during the intro, Peach's Castle can be seen in the background several times.

Mario Party 10[edit]

In Mario Party 10, Peach's Castle appears at the starting area of Mushroom Park. This is its second appearance on a board, after Mario Party 2, where it appeared in Mystery Land.

A toy version of the castle appears on Princess Peach's amiibo board in the top left section, where the player can play a game to earn coins.

Mario Party: The Top 100[edit]

In Mario Party: The Top 100, Peach's Castle reappears in the background of the minigame Crank to Rank from Mario Party 8.

Mario & Luigi series[edit]

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

In Mario & Luigi: Superstar Saga, and its 3DS remake, Mario & Luigi: Superstar Saga + Bowser's Minions, the castle plays a very minor role. The castle grounds can be explored at the start of the game, and the castle can be viewed from Hoohoo Mountain in the original game. Mario's battle with Bowser takes place inside Princess Peach's throne room, but the castle interior cannot be explored.

At the beginning of the game, Princess Peach receives a gift from the Goodwill Ambassador from the Beanbean Kingdom at her castle, but the ambassador and her assistant soon reveal themselves (Cackletta and Fawful in disguise) and steal Peach's voice. Peach's voice is replaced with bombs, which blow up the castle. Later in the game, it is revealed that who is stolen the voice of is actually Birdo in disguise, and the real Peach is hiding behind a curtain with Toadsworth when the fake Peach is receiving Cackletta and Fawful.

Mario & Luigi: Partners in Time[edit]

About this image

Click an area to open the relevant article.

See also: Shroob Castle
Peach's Castle being attacked by the Shroobs.

In Mario & Luigi: Partners in Time, the castle is the main traveling point of the game, nearly identical to how it was used in Super Mario 64. The music is also a cover version to the aforementioned game. The castle held all of the time holes leading into the past in the entire game.

There are many items and coins and the castle is home to one of the game's three item shops. There are 2 bosses the player fights in there, one against the Junior Shrooboid and the other the last boss in the game; Shrowser. Goombas can also be fought in the basement area.

In the past, the castle has been taken over by the Shroobs, who turned it into Shroob Castle, the final dungeon in the game.

Area maps
  • Peach's Castle First floor

  • Peach's Castle Second floor

  • Peach's Castle Second floor (Bridge broken)

  • Peach's Castle Third floor


See also: Super Peach's Castle of Fury
Click an area to open the relevant article.
The castle as it appears in the title screen.

The princess' castle reappears in the sequel to Mario and Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story and its Nintendo 3DS remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

The game begins at the castle, with Mario and Luigi traveling through the main interior to the meeting room. The meeting is about the Blorbs that have infected much of the Mushroom Kingdom. The meeting is soon canceled as Bowser comes into the meeting, angered by the fact that they don't believe he is there to solve the unknown disease. After Mario defeats him, Peach and Starlow send him out of the castle. Later on, Bowser now under the effects of the vacuum shroom enters the meeting room as everyone leaves, inhaling everyone in the room. Bowser then ends up knocking out, and Fawful appears, sending him out of the castle yet again.

Later in the game, Fawful takes over Peach's Castle, which serves as the final area of the game. In the original game, the castle doesn't look too different except in ruins. In the remake however, the castle is changed to dark purple, the windows are blocked off, Fawful's logo is put everywhere, the interior is much darker and there are dark clouds above the castle the whole time (in the original game, the dark clouds were only present during the final battle). Fawful also transforms the entire castle into a giant robot, which Bowser battles as his final giant boss. After the defeat of Fawful and the Dark Star, the castle is changed back to its old self.

Area maps
  • Peach's Castle (first floor)

  • Peach's Castle (second floor)

  • Peach's Castle (third floor)


Mario & Luigi: Dream Team[edit]

Peach's Castle as seen in Mario & Luigi: Dream Team

The castle makes a brief cameo in the opening of Mario & Luigi: Dream Team, as it is the place where the invitation to Pi'illo Island is given.

Mario & Luigi: Paper Jam[edit]

The castle as seen in Mario & Luigi: Paper Jam

The castle makes an appearance as the starting location in Mario & Luigi: Paper Jam. It is also the place where Luigi knocks down the book off a bookshelf in the cellar of the castle containing the Paper Mario world. Peach's Castle also includes an Item Shop, a Gear Shop, and later unlocked in the game, a Battle Card Shop. Eventually, the castle gets wrecked by Neo Bowser Castle with cannonballs, leaving the castle in ruins.

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong 2: March of the Minis[edit]

Main article: Toadstool Castle
The castle in the background (faintly).

Peach's Castle can be seen drawn in the background of the first floor, Mushroom Mayhem, of Mario vs. Donkey Kong 2: March of the Minis. Peach's Castle appears as the sixth floor as well, under the name Toadstool Castle.

Mario vs. Donkey Kong: Minis March Again![edit]

In Mario vs. Donkey Kong: Minis March Again!, Peach's Castle is visible in the background of Rooftop levels.

Mario vs. Donkey Kong: Tipping Stars[edit]

Peach's Castle can be seen in the extended background of Swirling Courtyard in Mario vs. Donkey Kong: Tipping Stars.

Mini Mario & Friends: amiibo Challenge[edit]

Peach's Castle can be seen in the extended background of Balloon Float Castle in Mini Mario & Friends: amiibo Challenge. It can also be seen on the map within range of these levels.

Yoshi's Island DS[edit]

Peach's Castle made a small cameo in the intro. When the Toadies are kidnapping babies, Baby Peach is taken from her castle, along with Baby Mario and Baby DK from their respective houses. It is later seen in the credits when the stork takes her back.

Super Princess Peach[edit]

In Super Princess Peach, the castle was affected by the Vibe Scepter and Bowser's minions captured Mario, Luigi and Toad while Princess Peach, Toadsworth and another Toad were enjoying a walk. Also, in this game the castle bears six or eight towers supporting the outside walls. If not, it can be explained that the rear of the castle is wider than the front and would require symmetrical placement of towers, therefore allowing only four towers to be visible in the opening scenes.

Fortune Street series[edit]

Main article: Peach's Castle (board)

Peach's Castle also appears as a game board in both Itadaki Street DS and Fortune Street.

Mario & Sonic series[edit]

Mario & Sonic at the Olympic Winter Games[edit]

In the Wiiversion of Mario & Sonic at the Olympic Winter Games, a background based on Peach's Castle appears in the third segment of the Mario World routine in Dream Figure Skating, using its design from New Super Mario Bros.. Peach's Castle also returns in the background of Mario Circuit.

Mario & Sonic at the Sochi 2014 Olympic Winter Games[edit]

In Mario & Sonic at the Sochi 2014 Olympic Winter Games, Peach's Castle appears in two of the backgrounds for Mario's Figure Skating Spectacular, using its design from Super Mario 3D Land. It appears in the distance on the first background, and then forms the majority of the final one.

Mario & Sonic at the Olympic Games Tokyo 2020[edit]

Peach's Castle appears in the background of Dream Karate in Mario & Sonic at the Olympic Games Tokyo 2020, using its design from Super Mario Odyssey.

Mario Sports Mix[edit]

Main article: Peach's Castle (court)

In Mario Sports Mix, Peach's Castle returns as a court and background element for Mushroom Cup tournaments.

The main gimmick of this court is sprinklers that turn on and off. In dodgeball, the water acts as the dividing line between the two sides of the court. When the water goes down, players can move anywhere on the court, even the other team's side. In basketball, it acts as an obstacle to stop players from getting to the hoop. In hockey, it blocks the puck from going into the goal immediately. In volleyball, it will cause the ball to bounce back.

Captain Toad: Treasure Tracker[edit]

The castle also appears in the ending of Captain Toad: Treasure Tracker, where it fulfills the same purpose as in Super Mario 3D World, appearing in the background as Mario, Luigi, Peach, and Toad are walking.

Mario + Rabbids Kingdom Battle[edit]

The castle returns as the hub world of Mario + Rabbids Kingdom Battle. The castle cannot actually be entered in this game, but it can be circled around while accessing various nearby locations.

Monopoly Gamer[edit]

Peach's Castle is the fifteenth property on the game board in Monopoly Gamer. It is one of two properties in the Dark Blue Color Set (along with Bowser's Castle).


Super Mario 64 / Super Mario 64 DS[edit]

Castle Grounds[edit]

Map of the Castle Grounds

The Castle Grounds with the moat drained

The player begins the game in the Castle Grounds. A sealed cannon is found near the lake to the right. After the player obtains all 120 Power Stars (150 in the remake), the cannon will open and the player will be able to launch themselves to the top of the castle roof, where the player will find Yoshi, who will give Mario 100 extra lives and an enhanced Triple Jump. Also up there is a Cap Block holding a Wing Cap. In the DS version, Yoshi is seen on the roof only in the introductory cutscene, due to the fact that he is now a playable character. However, Luigi's final rabbit can be found on the castle roof, as well as a ? Block holding a Power Flower (or a feather if the player uses Mario). The roof in Super Mario 64 DS features a small fence around the area where the three 1-Up Mushrooms are found. It is possible to get to the top of the castle by climbing down the tree


Peach 64 princess castle mario

After all, there were so many people around. And I probably had everything written very clearly on my face: flushed cheeks, half-closed eyes, half-open and dry lips, from which light. Sighs escaped, bordering on moans.

What Peach's Castle REALLY Looks Like!

She was right. It's amazing how clearly I could see through his black matter. It was no more uncomfortable than wearing sunglasses. My chest thumped as I realized this was really going to happen.

Similar news:

After all, she could have acted like everyone else, quietly instructing my horns and being silent. I sighed, she waited for my word and hid her eyes. Only on condition.

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